# Objective Fixes #15940 ## Solution Remove the `pub use` and fix the compile errors. Make `bevy_image` available as `bevy::image`. ## Testing Feature Frenzy would be good here! Maybe I'll learn how to use it if I have some time this weekend, or maybe a reviewer can use it. ## Migration Guide Use `bevy_image` instead of `bevy_render::texture` items. --------- Co-authored-by: chompaa <antony.m.3012@gmail.com> Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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| .. | ||
| borders.rs | ||
| box_shadow.rs | ||
| button.rs | ||
| display_and_visibility.rs | ||
| flex_layout.rs | ||
| font_atlas_debug.rs | ||
| ghost_nodes.rs | ||
| grid.rs | ||
| overflow_clip_margin.rs | ||
| overflow_debug.rs | ||
| overflow.rs | ||
| relative_cursor_position.rs | ||
| render_ui_to_texture.rs | ||
| scroll.rs | ||
| size_constraints.rs | ||
| text_debug.rs | ||
| text_wrap_debug.rs | ||
| text.rs | ||
| transparency_ui.rs | ||
| ui_material.rs | ||
| ui_scaling.rs | ||
| ui_texture_atlas_slice.rs | ||
| ui_texture_atlas.rs | ||
| ui_texture_slice_flip_and_tile.rs | ||
| ui_texture_slice.rs | ||
| viewport_debug.rs | ||
| window_fallthrough.rs | ||
| z_index.rs | ||