# Objective I often need a direction along one of the cartesian XYZ axes, and it currently requires e.g. `Direction2d::from_normalized(Vec2::X)`, which isn't ideal. ## Solution Add direction constants that are the same as the ones on Glam types. I also copied the doc comment format "A unit vector pointing along the ... axis", but I can change it if there's a better wording for directions. |
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| .. | ||
| primitives | ||
| rects | ||
| affine3.rs | ||
| aspect_ratio.rs | ||
| cubic_splines.rs | ||
| lib.rs | ||
| ray.rs | ||