bevy/crates
IceSentry 3f6367d584
Handle vertex_uvs if they are present in default prepass fragment shader (#8330)
# Objective

- Enabling AlphaMode::Opaque in the shader_prepass example crashes. The
issue seems to be that enabling opaque also generates vertex_uvs

Fixes https://github.com/bevyengine/bevy/issues/8273

## Solution

- Use the vertex_uvs in the shader if they are present
2023-04-23 08:07:15 +00:00
..
bevy_a11y Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_animation Improved AnimationPlugin declaration. (#8361) 2023-04-12 19:27:38 +00:00
bevy_app Simplify world schedule methods (#8403) 2023-04-19 19:48:35 +00:00
bevy_asset Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_audio Ability to set a Global Volume (#7706) 2023-04-10 14:08:43 +00:00
bevy_core Register some extra types to type registry (#8430) 2023-04-17 20:05:59 +00:00
bevy_core_pipeline Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_derive Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_diagnostic Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_dylib Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_dynamic_plugin Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_ecs Fix 1.69 CI clippy lints (#8450) 2023-04-20 16:51:21 +00:00
bevy_ecs_compile_fail_tests Fix 1.69 CI clippy lints (#8450) 2023-04-20 16:51:21 +00:00
bevy_encase_derive Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_gilrs Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_gizmos Added arc_2d function for gizmos (#8448) 2023-04-21 15:34:07 +00:00
bevy_gltf Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_hierarchy ChildBuilder docs improvement (#8371) 2023-04-22 20:43:13 +00:00
bevy_input Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_internal add a default font (#8445) 2023-04-21 22:30:18 +00:00
bevy_log add a feature for memory tracing with tracy (#8272) 2023-04-17 16:04:46 +00:00
bevy_macro_utils Simplify world schedule methods (#8403) 2023-04-19 19:48:35 +00:00
bevy_math Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_mikktspace Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_pbr Handle vertex_uvs if they are present in default prepass fragment shader (#8330) 2023-04-23 08:07:15 +00:00
bevy_ptr Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_reflect Fix Box<dyn Reflect> struct with a hashmap in it panicking when clone_value is called on it (#8184) 2023-04-22 02:55:53 +00:00
bevy_reflect_compile_fail_tests Fix 1.69 CI clippy lints (#8450) 2023-04-20 16:51:21 +00:00
bevy_render Compute vertex_count for indexed meshes on GpuMesh (#8460) 2023-04-22 17:28:58 +00:00
bevy_scene Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_sprite Compute vertex_count for indexed meshes on GpuMesh (#8460) 2023-04-22 17:28:58 +00:00
bevy_tasks Cleaned up panic messages (#8219) 2023-04-12 18:27:28 +00:00
bevy_text also import the default handle when feature disabled (#8456) 2023-04-22 07:49:18 +00:00
bevy_time Add a scope API for world schedules (#8387) 2023-04-16 05:09:33 +00:00
bevy_transform Fix transform propagation of orphaned entities (#7264) 2023-04-09 20:53:33 +00:00
bevy_ui measure_text_system text query fix (#8466) 2023-04-22 21:30:38 +00:00
bevy_utils Simplify world schedule methods (#8403) 2023-04-19 19:48:35 +00:00
bevy_window Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_winit Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00