bevy/crates/bevy_sprite/src/mesh2d
zuiyu 3fea726db3
Added deref trait for Mesh2dHandle (#13002)
# Added deref trait for Mesh2dHandle

- Fixes #13001 ".

## Solution

- Added Derive Deref for Mesh2dHandle.
2024-04-18 12:59:29 +00:00
..
color_material.rs Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
color_material.wgsl Swap material and mesh bind groups (#10485) 2023-11-28 22:26:22 +00:00
material.rs Divide the single VisibleEntities list into separate lists for 2D meshes, 3D meshes, lights, and UI elements, for performance. (#12582) 2024-04-11 20:33:20 +00:00
mesh2d_bindings.wgsl Swap material and mesh bind groups (#10485) 2023-11-28 22:26:22 +00:00
mesh2d_functions.wgsl Add support for KHR_texture_transform (#11904) 2024-02-21 01:11:28 +00:00
mesh2d_types.wgsl Add support for KHR_texture_transform (#11904) 2024-02-21 01:11:28 +00:00
mesh2d_vertex_output.wgsl
mesh2d_view_bindings.wgsl
mesh2d_view_types.wgsl
mesh2d.wgsl
mesh.rs Added deref trait for Mesh2dHandle (#13002) 2024-04-18 12:59:29 +00:00
mod.rs Support wireframes for 2D meshes (#12135) 2024-03-29 18:34:04 +00:00
wireframe2d.rs Support wireframes for 2D meshes (#12135) 2024-03-29 18:34:04 +00:00
wireframe2d.wgsl Support wireframes for 2D meshes (#12135) 2024-03-29 18:34:04 +00:00