# Objective Fixes #15940 ## Solution Remove the `pub use` and fix the compile errors. Make `bevy_image` available as `bevy::image`. ## Testing Feature Frenzy would be good here! Maybe I'll learn how to use it if I have some time this weekend, or maybe a reviewer can use it. ## Migration Guide Use `bevy_image` instead of `bevy_render::texture` items. --------- Co-authored-by: chompaa <antony.m.3012@gmail.com> Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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| .. | ||
| color_material.rs | ||
| color_material.wgsl | ||
| material.rs | ||
| mesh2d_bindings.wgsl | ||
| mesh2d_functions.wgsl | ||
| mesh2d_types.wgsl | ||
| mesh2d_vertex_output.wgsl | ||
| mesh2d_view_bindings.wgsl | ||
| mesh2d_view_types.wgsl | ||
| mesh2d.wgsl | ||
| mesh.rs | ||
| mod.rs | ||
| wireframe2d.rs | ||
| wireframe2d.wgsl | ||