bevy/crates/bevy_audio/src
Kristoffer Søholm 73af2b7d29
Cleanup unneeded lifetimes in bevy_asset (#15546)
# Objective

Fixes #15541

A bunch of lifetimes were added during the Assets V2 rework, but after
moving to async traits in #12550 they can be elided. That PR mentions
that this might be the case, but apparently it wasn't followed up on at
the time.

~~I ended up grepping for `<'a` and finding a similar case in
`bevy_reflect` which I also fixed.~~ (edit: that one was needed
apparently)

Note that elided lifetimes are unstable in `impl Trait`. If that gets
stabilized then we can elide even more.

## Solution

Remove the extra lifetimes.

## Testing

Everything still compiles. If I have messed something up there is a
small risk that some user code stops compiling, but all the examples
still work at least.

---

## Migration Guide

The traits `AssetLoader`, `AssetSaver` and `Process` traits from
`bevy_asset` now use elided lifetimes. If you implement these then
remove the named lifetime.
2024-09-30 21:54:59 +00:00
..
audio_output.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
audio_source.rs Cleanup unneeded lifetimes in bevy_asset (#15546) 2024-09-30 21:54:59 +00:00
audio.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
lib.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
pitch.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
sinks.rs More ergonomic spatial audio (#9800) 2023-10-09 19:43:56 +00:00