![]() Using RenderQueue in BufferVec allows removal of the staging buffer entirely, as well as removal of the SpriteNode. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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Cargo.toml |
![]() Using RenderQueue in BufferVec allows removal of the staging buffer entirely, as well as removal of the SpriteNode. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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.. | ||
src | ||
Cargo.toml |