bevy/assets
Aevyrie 1d8d78ef0e
Update color and naming for consistency (#10367)
The `ClearColor` PR was merged before I was quite finished. This fixes a
few errors, and addresses Cart's feedback about the pixel perfect
example by updating the sprite colors to match the existing bevy bird
branding colors.


![image](https://github.com/bevyengine/bevy/assets/2632925/33722c45-ed66-4d3a-af11-f4197611a13c)
2023-11-04 02:09:23 +00:00
..
android-res/mipmap-mdpi
branding Update color and naming for consistency (#10367) 2023-11-04 02:09:23 +00:00
data
docs Improve Mesh documentation (#9061) 2023-07-31 18:55:42 +00:00
environment_maps EnvironmentMapLight, BRDF Improvements (#7051) 2023-02-09 16:46:32 +00:00
fonts Add the license for the FiraMono font (#3589) 2022-05-06 19:29:43 +00:00
models Remove monkey.gltf (#9974) 2023-09-30 02:50:31 +00:00
pixel Update color and naming for consistency (#10367) 2023-11-04 02:09:23 +00:00
scenes (De) serialize resources in scenes (#6846) 2023-03-20 21:17:02 +00:00
shaders Add UI Materials (#9506) 2023-11-03 22:33:01 +00:00
sounds
textures Add parallax mapping to bevy PBR (#5928) 2023-04-15 10:25:14 +00:00