# Objective - Fixes #18010. ## Solution - Revert the offending PRs! These are #15481 and #18013. We now no longer get an error if there are duplicate subassets. - In theory we could untangle #18013 from #15481, but that may be tricky, and may still introduce regressions. To avoid this worry (since we're already in RC mode), I am just reverting both. ## Testing - This is just a revert. --- ## Migration Guide <Remove the migration guides for #15481 and #18013> I will make a PR to the bevy_website repo after this is merged. |
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| .. | ||
| files | ||
| processing | ||
| alter_mesh.rs | ||
| alter_sprite.rs | ||
| asset_decompression.rs | ||
| asset_loading.rs | ||
| asset_settings.rs | ||
| custom_asset_reader.rs | ||
| custom_asset.rs | ||
| embedded_asset.rs | ||
| extra_source.rs | ||
| hot_asset_reloading.rs | ||
| multi_asset_sync.rs | ||
| repeated_texture.rs | ||