bevy/crates
Benjamin Brienen 43db44ca3a
Scale input to account for deadzones (#17015)
# Objective

Fixes #3450 

## Solution

Scale the input to account for the range

## Testing

Updated unit tests

## Migration Guide

`GamepadButtonChangedEvent.value` is now linearly rescaled to be from
`0.0..=1.0` (instead of `low..=high`) and
`GamepadAxisChangedEvent.value` is now linearly rescaled to be from
`-1.0..=0.0`/`0.0..=1.0` (accounting for the deadzone).
2025-01-03 22:27:59 +00:00
..
bevy_a11y bevy_a11y: Apply #[deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)] (#17093) 2025-01-02 18:45:19 +00:00
bevy_animation bevy_animation: Apply #[deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)] (#17094) 2025-01-02 18:45:05 +00:00
bevy_app Remove Implicit std Prelude from no_std Crates (#17086) 2025-01-03 01:58:43 +00:00
bevy_asset Do not lowercase asset file extensions (#17065) 2025-01-01 00:42:56 +00:00
bevy_audio Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00
bevy_color Truncate the floats in bevy_color::oklaba (#17109) 2025-01-03 22:20:51 +00:00
bevy_core_pipeline Update typos (#17126) 2025-01-03 17:44:26 +00:00
bevy_derive Add benchmarks and compile_fail tests back to workspace (#16858) 2024-12-21 22:30:29 +00:00
bevy_dev_tools Draw the UI debug overlay using the UI renderer (#16693) 2024-12-11 00:49:47 +00:00
bevy_diagnostic Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs Update typos (#17126) 2025-01-03 17:44:26 +00:00
bevy_encase_derive Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_gilrs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
bevy_gizmos Refactor non-core Curve methods into extension traits (#16930) 2024-12-29 19:26:49 +00:00
bevy_gltf Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00
bevy_hierarchy Remove Implicit std Prelude from no_std Crates (#17086) 2025-01-03 01:58:43 +00:00
bevy_image Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_input Scale input to account for deadzones (#17015) 2025-01-03 22:27:59 +00:00
bevy_input_focus Return Result from tab navigation API (#17071) 2025-01-01 04:05:48 +00:00
bevy_internal Rename track_change_detection flag to track_location (#17075) 2025-01-01 18:43:47 +00:00
bevy_log Basic filtering examples for users of the bevy_log. (#16455) 2024-12-29 22:56:40 +00:00
bevy_macro_utils Use one BevyManifest instance in proc macros (#16766) 2024-12-15 15:00:05 +00:00
bevy_math Update typos (#17126) 2025-01-03 17:44:26 +00:00
bevy_mesh Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_mikktspace Remove Implicit std Prelude from no_std Crates (#17086) 2025-01-03 01:58:43 +00:00
bevy_pbr Update typos (#17126) 2025-01-03 17:44:26 +00:00
bevy_picking Update typos (#17126) 2025-01-03 17:44:26 +00:00
bevy_ptr Fix MSRVs for standalone crates (#16333) 2024-11-17 09:38:13 +00:00
bevy_reflect bevy_reflect: Apply #[deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)] (#17092) 2025-01-03 22:22:34 +00:00
bevy_remote show these 'fully qualified paths' for bevy_remote's rpc (#16944) 2024-12-31 00:29:27 +00:00
bevy_render Refactor and simplify custom projections (#17063) 2025-01-01 20:44:24 +00:00
bevy_scene Replace map + unwrap_or(true) with is_none_or (#17070) 2024-12-31 20:17:03 +00:00
bevy_sprite Update typos (#17126) 2025-01-03 17:44:26 +00:00
bevy_state Remove Implicit std Prelude from no_std Crates (#17086) 2025-01-03 01:58:43 +00:00
bevy_tasks Remove Implicit std Prelude from no_std Crates (#17086) 2025-01-03 01:58:43 +00:00
bevy_text Fix sprite performance regression since retained render world (#17078) 2025-01-01 18:40:11 +00:00
bevy_time Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_transform Remove Implicit std Prelude from no_std Crates (#17086) 2025-01-03 01:58:43 +00:00
bevy_ui UI Debug Overlay show_hidden and show_clipped options (#17097) 2025-01-02 18:43:14 +00:00
bevy_utils Remove Implicit std Prelude from no_std Crates (#17086) 2025-01-03 01:58:43 +00:00
bevy_window Remove Implicit std Prelude from no_std Crates (#17086) 2025-01-03 01:58:43 +00:00
bevy_winit Simplify sort/max_by calls (#17048) 2024-12-30 22:59:36 +00:00