This was nowhere documented inside Bevy. Should I also mention the use case of debugging a project? Closes #810 Co-authored-by: MinerSebas <66798382+MinerSebas@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| bevy_app | ||
| bevy_asset | ||
| bevy_audio | ||
| bevy_core | ||
| bevy_derive | ||
| bevy_diagnostic | ||
| bevy_dylib | ||
| bevy_dynamic_plugin | ||
| bevy_ecs | ||
| bevy_gilrs | ||
| bevy_gltf | ||
| bevy_input | ||
| bevy_internal | ||
| bevy_log | ||
| bevy_math | ||
| bevy_pbr | ||
| bevy_reflect | ||
| bevy_render | ||
| bevy_scene | ||
| bevy_sprite | ||
| bevy_tasks | ||
| bevy_text | ||
| bevy_transform | ||
| bevy_ui | ||
| bevy_utils | ||
| bevy_wgpu | ||
| bevy_window | ||
| bevy_winit | ||