 25bfa80e60
			
		
	
	
		25bfa80e60
		
			
		
	
	
	
	
		
			
			# Objective Yet another PR for migrating stuff to required components. This time, cameras! ## Solution As per the [selected proposal](https://hackmd.io/tsYID4CGRiWxzsgawzxG_g#Combined-Proposal-1-Selected), deprecate `Camera2dBundle` and `Camera3dBundle` in favor of `Camera2d` and `Camera3d`. Adding a `Camera` without `Camera2d` or `Camera3d` now logs a warning, as suggested by Cart [on Discord](https://discord.com/channels/691052431525675048/1264881140007702558/1291506402832945273). I would personally like cameras to work a bit differently and be split into a few more components, to avoid some footguns and confusing semantics, but that is more controversial, and shouldn't block this core migration. ## Testing I ran a few 2D and 3D examples, and tried cameras with and without render graphs. --- ## Migration Guide `Camera2dBundle` and `Camera3dBundle` have been deprecated in favor of `Camera2d` and `Camera3d`. Inserting them will now also insert the other components required by them automatically.
		
			
				
	
	
		
			204 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			204 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! A scene showcasing screen space ambient occlusion.
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| 
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| use bevy::{
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|     core_pipeline::experimental::taa::{TemporalAntiAliasPlugin, TemporalAntiAliasing},
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|     math::ops,
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|     pbr::{ScreenSpaceAmbientOcclusion, ScreenSpaceAmbientOcclusionQualityLevel},
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|     prelude::*,
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|     render::camera::TemporalJitter,
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| };
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| use std::f32::consts::PI;
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| 
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| fn main() {
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|     App::new()
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|         .insert_resource(AmbientLight {
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|             brightness: 1000.,
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|             ..default()
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|         })
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|         .add_plugins((DefaultPlugins, TemporalAntiAliasPlugin))
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|         .add_systems(Startup, setup)
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|         .add_systems(Update, update)
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|         .run();
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| }
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| 
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| fn setup(
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|     mut commands: Commands,
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|     mut meshes: ResMut<Assets<Mesh>>,
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|     mut materials: ResMut<Assets<StandardMaterial>>,
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| ) {
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|     commands.spawn((
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|         Camera3d::default(),
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|         Camera {
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|             hdr: true,
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|             ..default()
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|         },
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|         Transform::from_xyz(-2.0, 2.0, -2.0).looking_at(Vec3::ZERO, Vec3::Y),
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|         Msaa::Off,
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|         ScreenSpaceAmbientOcclusion::default(),
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|         TemporalAntiAliasing::default(),
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|     ));
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| 
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|     let material = materials.add(StandardMaterial {
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|         base_color: Color::srgb(0.5, 0.5, 0.5),
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|         perceptual_roughness: 1.0,
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|         reflectance: 0.0,
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|         ..default()
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|     });
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|     commands.spawn((
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|         Mesh3d(meshes.add(Cuboid::default())),
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|         MeshMaterial3d(material.clone()),
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|         Transform::from_xyz(0.0, 0.0, 1.0),
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|     ));
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|     commands.spawn((
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|         Mesh3d(meshes.add(Cuboid::default())),
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|         MeshMaterial3d(material.clone()),
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|         Transform::from_xyz(0.0, -1.0, 0.0),
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|     ));
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|     commands.spawn((
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|         Mesh3d(meshes.add(Cuboid::default())),
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|         MeshMaterial3d(material),
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|         Transform::from_xyz(1.0, 0.0, 0.0),
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|     ));
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|     commands.spawn((
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|         Mesh3d(meshes.add(Sphere::new(0.4).mesh().uv(72, 36))),
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|         MeshMaterial3d(materials.add(StandardMaterial {
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|             base_color: Color::srgb(0.4, 0.4, 0.4),
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|             perceptual_roughness: 1.0,
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|             reflectance: 0.0,
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|             ..default()
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|         })),
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|         SphereMarker,
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|     ));
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| 
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|     commands.spawn((
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|         DirectionalLight {
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|             shadows_enabled: true,
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|             ..default()
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|         },
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|         Transform::from_rotation(Quat::from_euler(EulerRot::ZYX, 0.0, PI * -0.15, PI * -0.15)),
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|     ));
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| 
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|     commands.spawn(
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|         TextBundle::from_section("", TextStyle::default()).with_style(Style {
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|             position_type: PositionType::Absolute,
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|             bottom: Val::Px(12.0),
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|             left: Val::Px(12.0),
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|             ..default()
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|         }),
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|     );
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| }
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| 
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| fn update(
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|     camera: Query<
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|         (
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|             Entity,
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|             Option<&ScreenSpaceAmbientOcclusion>,
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|             Option<&TemporalJitter>,
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|         ),
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|         With<Camera>,
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|     >,
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|     mut text: Query<&mut Text>,
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|     mut sphere: Query<&mut Transform, With<SphereMarker>>,
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|     mut commands: Commands,
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|     keycode: Res<ButtonInput<KeyCode>>,
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|     time: Res<Time>,
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| ) {
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|     let mut sphere = sphere.single_mut();
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|     sphere.translation.y = ops::sin(time.elapsed_seconds() / 1.7) * 0.7;
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| 
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|     let (camera_entity, ssao, temporal_jitter) = camera.single();
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|     let current_ssao = ssao.cloned().unwrap_or_default();
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| 
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|     let mut commands = commands.entity(camera_entity);
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|     commands
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|         .insert_if(
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|             ScreenSpaceAmbientOcclusion {
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|                 quality_level: ScreenSpaceAmbientOcclusionQualityLevel::Low,
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|                 ..current_ssao
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|             },
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|             || keycode.just_pressed(KeyCode::Digit2),
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|         )
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|         .insert_if(
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|             ScreenSpaceAmbientOcclusion {
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|                 quality_level: ScreenSpaceAmbientOcclusionQualityLevel::Medium,
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|                 ..current_ssao
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|             },
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|             || keycode.just_pressed(KeyCode::Digit3),
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|         )
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|         .insert_if(
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|             ScreenSpaceAmbientOcclusion {
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|                 quality_level: ScreenSpaceAmbientOcclusionQualityLevel::High,
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|                 ..current_ssao
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|             },
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|             || keycode.just_pressed(KeyCode::Digit4),
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|         )
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|         .insert_if(
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|             ScreenSpaceAmbientOcclusion {
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|                 quality_level: ScreenSpaceAmbientOcclusionQualityLevel::Ultra,
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|                 ..current_ssao
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|             },
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|             || keycode.just_pressed(KeyCode::Digit5),
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|         )
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|         .insert_if(
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|             ScreenSpaceAmbientOcclusion {
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|                 constant_object_thickness: (current_ssao.constant_object_thickness * 2.0).min(4.0),
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|                 ..current_ssao
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|             },
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|             || keycode.just_pressed(KeyCode::ArrowUp),
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|         )
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|         .insert_if(
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|             ScreenSpaceAmbientOcclusion {
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|                 constant_object_thickness: (current_ssao.constant_object_thickness * 0.5)
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|                     .max(0.0625),
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|                 ..current_ssao
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|             },
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|             || keycode.just_pressed(KeyCode::ArrowDown),
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|         );
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|     if keycode.just_pressed(KeyCode::Digit1) {
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|         commands.remove::<ScreenSpaceAmbientOcclusion>();
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|     }
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|     if keycode.just_pressed(KeyCode::Space) {
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|         if temporal_jitter.is_some() {
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|             commands.remove::<TemporalJitter>();
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|         } else {
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|             commands.insert(TemporalJitter::default());
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|         }
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|     }
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| 
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|     let mut text = text.single_mut();
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|     let text = &mut text.sections[0].value;
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|     text.clear();
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| 
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|     let (o, l, m, h, u) = match ssao.map(|s| s.quality_level) {
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|         None => ("*", "", "", "", ""),
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|         Some(ScreenSpaceAmbientOcclusionQualityLevel::Low) => ("", "*", "", "", ""),
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|         Some(ScreenSpaceAmbientOcclusionQualityLevel::Medium) => ("", "", "*", "", ""),
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|         Some(ScreenSpaceAmbientOcclusionQualityLevel::High) => ("", "", "", "*", ""),
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|         Some(ScreenSpaceAmbientOcclusionQualityLevel::Ultra) => ("", "", "", "", "*"),
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|         _ => unreachable!(),
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|     };
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| 
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|     if let Some(thickness) = ssao.map(|s| s.constant_object_thickness) {
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|         text.push_str(&format!(
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|             "Constant object thickness: {} (Up/Down)\n\n",
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|             thickness
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|         ));
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|     }
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| 
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|     text.push_str("SSAO Quality:\n");
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|     text.push_str(&format!("(1) {o}Off{o}\n"));
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|     text.push_str(&format!("(2) {l}Low{l}\n"));
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|     text.push_str(&format!("(3) {m}Medium{m}\n"));
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|     text.push_str(&format!("(4) {h}High{h}\n"));
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|     text.push_str(&format!("(5) {u}Ultra{u}\n\n"));
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| 
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|     text.push_str("Temporal Antialiasing:\n");
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|     text.push_str(match temporal_jitter {
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|         Some(_) => "(Space) Enabled",
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|         None => "(Space) Disabled",
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|     });
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| }
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| 
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| #[derive(Component)]
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| struct SphereMarker;
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