bevy/crates
Duncan 46fac78774
Extend the Texture asset type to support 3D data (#903)
Extend the Texture asset type to support 3D data

Textures are still loaded from images as 2D, but they can be reshaped
according to how the render pipeline would like to use them.

Also add an example of how this can be used with the texture2DArray uniform type.
2020-11-22 12:04:47 -08:00
..
bevy_app use wasm-friendly instant::Instant everywhere (#895) 2020-11-21 16:38:24 -08:00
bevy_asset System Inputs, Outputs, Chaining, and Registration Ergo (#876) 2020-11-16 18:18:00 -08:00
bevy_audio Misc cleanups (#879) 2020-11-17 13:40:18 -08:00
bevy_core use wasm-friendly instant::Instant everywhere (#895) 2020-11-21 16:38:24 -08:00
bevy_derive Update find-crate requirement from 0.5 to 0.6 (#872) 2020-11-16 16:39:26 -08:00
bevy_diagnostic use wasm-friendly instant::Instant everywhere (#895) 2020-11-21 16:38:24 -08:00
bevy_dylib Add bevy_dylib to force dynamic linking of bevy (#808) 2020-11-09 19:26:08 -08:00
bevy_dynamic_plugin Log Plugin (#836) 2020-11-12 17:23:57 -08:00
bevy_ecs initialize chained systems (#886) 2020-11-17 17:06:47 -08:00
bevy_gilrs System Inputs, Outputs, Chaining, and Registration Ergo (#876) 2020-11-16 18:18:00 -08:00
bevy_gltf Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
bevy_input System Inputs, Outputs, Chaining, and Registration Ergo (#876) 2020-11-16 18:18:00 -08:00
bevy_internal Log Plugin (#836) 2020-11-12 17:23:57 -08:00
bevy_log Log Plugin (#836) 2020-11-12 17:23:57 -08:00
bevy_math Misc cleanups (#879) 2020-11-17 13:40:18 -08:00
bevy_pbr System Inputs, Outputs, Chaining, and Registration Ergo (#876) 2020-11-16 18:18:00 -08:00
bevy_property Fixed property typos, KeyCode typo. (#857) 2020-11-16 16:33:19 -08:00
bevy_render Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
bevy_scene Misc cleanups (#879) 2020-11-17 13:40:18 -08:00
bevy_sprite Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
bevy_tasks use wasm-friendly instant::Instant everywhere (#895) 2020-11-21 16:38:24 -08:00
bevy_text Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
bevy_transform System Inputs, Outputs, Chaining, and Registration Ergo (#876) 2020-11-16 18:18:00 -08:00
bevy_type_registry Fixed property typos, KeyCode typo. (#857) 2020-11-16 16:33:19 -08:00
bevy_ui Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
bevy_utils use wasm-friendly instant::Instant everywhere (#895) 2020-11-21 16:38:24 -08:00
bevy_wgpu Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
bevy_window System Inputs, Outputs, Chaining, and Registration Ergo (#876) 2020-11-16 18:18:00 -08:00
bevy_winit Misc cleanups (#879) 2020-11-17 13:40:18 -08:00