bevy/crates/bevy_camera/src
atlv 47e99c8285
move Cubemap stuff alongside CubemapFrusta in bevy_camera::primitives (#19955)
# Objective

- Make bevy_light possible

## Solution

- Move some stuff it needs out of somewhere it cant depend on. Plus it
makes sense, cubemap stuff goes next to cubemap stuff.

## Testing

- 3d_scene runs

Note: no breaking changes thanks to re-exports
2025-07-05 14:40:59 +00:00
..
visibility
camera.rs
clear_color.rs
components.rs Move Camera3d/2d to bevy_camera (#19953) 2025-07-05 13:24:28 +00:00
lib.rs Move Camera3d/2d to bevy_camera (#19953) 2025-07-05 13:24:28 +00:00
primitives.rs move Cubemap stuff alongside CubemapFrusta in bevy_camera::primitives (#19955) 2025-07-05 14:40:59 +00:00
projection.rs