bevy/crates
Patrick Walton 4880a231de
Implement occlusion culling for directional light shadow maps. (#17951)
Two-phase occlusion culling can be helpful for shadow maps just as it
can for a prepass, in order to reduce vertex and alpha mask fragment
shading overhead. This patch implements occlusion culling for shadow
maps from directional lights, when the `OcclusionCulling` component is
present on the entities containing the lights. Shadow maps from point
lights are deferred to a follow-up patch. Much of this patch involves
expanding the hierarchical Z-buffer to cover shadow maps in addition to
standard view depth buffers.

The `scene_viewer` example has been updated to add `OcclusionCulling` to
the directional light that it creates.

This improved the performance of the rend3 sci-fi test scene when
enabling shadows.
2025-02-21 05:56:15 +00:00
..
bevy_a11y Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_animation Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_app Remove unused #[must_used] (#17959) 2025-02-21 05:39:16 +00:00
bevy_asset Fill out some missing docs for bevy_assets (#17829) 2025-02-13 21:08:09 +00:00
bevy_audio Support decibels in bevy_audio::Volume (#17605) 2025-02-10 21:26:43 +00:00
bevy_color Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_core_pipeline Implement occlusion culling for directional light shadow maps. (#17951) 2025-02-21 05:56:15 +00:00
bevy_derive Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_dev_tools Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_diagnostic Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_dylib Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_ecs Improve the docs for ChildOf and Children (#17886) 2025-02-17 01:46:11 +00:00
bevy_encase_derive Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_gilrs Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_gizmos Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_gltf Fixed bevy_image and bevy_gltf failing to compile with some features. (#17887) 2025-02-17 05:10:13 +00:00
bevy_image Fixed bevy_image and bevy_gltf failing to compile with some features. (#17887) 2025-02-17 05:10:13 +00:00
bevy_input Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_input_focus Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_internal Fix dds feature enabling bevy_gltf (#17888) 2025-02-17 03:33:17 +00:00
bevy_log Bump Rust tracy client version (#17867) 2025-02-15 21:07:40 +00:00
bevy_macro_utils Fix failing proc macros when depending on bevy through dev and normal dependencies. (#17795) 2025-02-11 18:28:15 +00:00
bevy_math Add ways to configure EasingFunction::Steps via new StepConfig (#17752) 2025-02-11 22:19:01 +00:00
bevy_mesh Retain skins from frame to frame. (#17818) 2025-02-18 00:56:04 +00:00
bevy_mikktspace Update typos to 1.29.6 (#17850) 2025-02-13 19:44:47 +00:00
bevy_pbr Implement occlusion culling for directional light shadow maps. (#17951) 2025-02-21 05:56:15 +00:00
bevy_picking Update picking docs to include position space (#17859) 2025-02-15 19:08:12 +00:00
bevy_platform_support Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_ptr Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_reflect Add TypeRegistry::register_by_val (#17817) 2025-02-15 19:07:01 +00:00
bevy_remote Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_render Implement occlusion culling for directional light shadow maps. (#17951) 2025-02-21 05:56:15 +00:00
bevy_scene Allow users to register their own disabling components / default query filters (#17768) 2025-02-11 18:25:32 +00:00
bevy_sprite Make the specialized pipeline cache two-level. (#17915) 2025-02-18 07:23:33 +00:00
bevy_state Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_tasks Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_text Allowed creating uninitialized images (for use as storage textures) (#17760) 2025-02-10 22:22:07 +00:00
bevy_time Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_transform Add EntityDoesNotExistError, replace cases of Entity as an error, do some easy Resultification (#17855) 2025-02-16 21:59:46 +00:00
bevy_ui Update picking docs to include position space (#17859) 2025-02-15 19:08:12 +00:00
bevy_utils Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_window Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_winit Allowed creating uninitialized images (for use as storage textures) (#17760) 2025-02-10 22:22:07 +00:00