bevy/crates/bevy_pbr/src
IceSentry 48d93b8e68 Make Globals visible in vertex shaders (#12032)
# Objective

- Globals are supposed to be available in vertex shader but that was
mistakenly removed in 0.13

## Solution

- Configure the visibility of the globals correctly

Fixes https://github.com/bevyengine/bevy/issues/12015
2024-02-27 17:17:53 +01:00
..
deferred Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
light_probe Disable irradiance volumes on WebGL and WebGPU. (#11909) 2024-02-17 01:49:46 +00:00
lightmap Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
prepass Stop extracting mesh entities to the render world. (#11803) 2024-02-10 10:46:10 +00:00
render Make Globals visible in vertex shaders (#12032) 2024-02-27 17:17:53 +01:00
ssao Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
alpha.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
bundle.rs Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
extended_material.rs Reorder impl to be the same as the trait (#11076) 2023-12-24 17:43:55 +00:00
fog.rs Missing registrations (#11736) 2024-02-06 16:33:17 +00:00
lib.rs Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
light.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
material.rs Stop extracting mesh entities to the render world. (#11803) 2024-02-10 10:46:10 +00:00
parallax.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
pbr_material.rs Gate diffuse and specular transmission behind shader defs (#11627) 2024-02-02 15:01:56 +00:00
wireframe.rs Fix global wireframe behavior not being applied on new meshes (#11792) 2024-02-12 19:48:45 +00:00