
# Objective - Acts on certain elements of #18799 - Closes #1615 - New baseline for #18170 ## Solution - Created a new `cfg` module in `bevy_platform` which contains two macros to aid in working with features like `web`, `std`, and `alloc`. - `switch` is a stable implementation of [`cfg_match`](https://doc.rust-lang.org/std/macro.cfg_match.html), which itself is a `core` alternative to [`cfg_if`](https://docs.rs/cfg-if). - `define_alias` is a `build.rs`-free alternative to [`cfg_aliases`](https://docs.rs/cfg_aliases) with the ability to share feature information between crates. - Switched to these macros within `bevy_platform` to demonstrate usage. ## Testing - CI --- ## Showcase Consider the typical `std` feature as an example of a "virality". With just `bevy_platform`, `bevy_utils`, and `bevy_ecs`, we have 3 crates in a chain where activating `std` in any of them should really activate it everywhere. The status-quo for this is for each crate to define its own `std` feature, and ensure it includes the `std` feature of every dependency in that feature. For crates which don't even interact with `std` directly, this can be quite cumbersome. Especially considering that Bevy has a fundamental crate, `bevy_platform`, which is a dependency for effectively every crate. Instead, we can use `define_alias` to create a macro which will conditionally compile code if and only if the specified configuration condition is met _in the defining crate_. ```rust // In `bevy_platform` define_alias! { #[cfg(feature = "std")] => { /// Indicates the `std` crate is available and can be used. std } #[cfg(all(target_arch = "wasm32", feature = "web"))] => { /// Indicates that this target has access to browser APIs. web } } ``` The above `web` and `std` macros will either no-op the provided code if the conditions are not met, or pass it unmodified if it is met. Since it is evaluated in the context of the defining crate, `bevy_platform/std` can be used to conditionally compile code in `bevy_utils` and `bevy_ecs` _without_ those crates including their own `std` features. ```rust // In `bevy_utils` use bevy_platform::cfg; // If `bevy_platform` has `std`, then we can too! cfg::std! { extern crate std; } ``` To aid in more complex configurations, `switch` is provided to provide a `cfg_if` alternative that is compatible with `define_alias`: ```rust use bevy_platform::cfg; cfg::switch! { #[cfg(feature = "foo")] => { /* use the foo API */ } cfg::web => { /* use browser API */ } cfg::std => { /* use std */ } _ => { /* use a fallback implementation */ } } ``` This paradigm would allow Bevy's sub-crates to avoid re-exporting viral features, and also enable functionality in response to availability in their dependencies, rather than from explicit features (bottom-up instead of top-down). I imagine that a "full rollout" of this paradigm would remove most viral features from Bevy's crates, leaving only `bevy_platform`, `bevy_internal`, and `bevy` (since `bevy`/`_internal` are explicitly re-exports of all of Bevy's crates). This bottom-up approach may be useful in other areas of Bevy's features too. For example, `bevy_core_pipeline/tonemapping_luts` requires: - bevy_render/ktx2 - bevy_image/ktx2 - bevy_image/zstd If `define_alias` was used in `bevy_image`, `bevy_render` would not need to re-export the `ktx2` feature, and `bevy_core_pipeline` could directly probe `bevy_image` for the status of `ktx2` and `zstd` features to determine if it should compile the `tonemapping_luts` functionality, rather than having an explicitly feature. Of course, an explicit feature is still important for _features_, so this may not be the best example, but it highlights that with this paradigm crates can reactively provide functionality, rather than needing to proactively declare feature combinations up-front and hope the user enables them. --------- Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com>
32 lines
833 B
Rust
32 lines
833 B
Rust
//! Provides `sleep` for all platforms.
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pub use thread::sleep;
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crate::cfg::switch! {
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// TODO: use browser timeouts based on ScheduleRunnerPlugin::build
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// crate::cfg::web => { ... }
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crate::cfg::std => {
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use std::thread;
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}
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_ => {
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mod fallback {
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use core::{hint::spin_loop, time::Duration};
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use crate::time::Instant;
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/// Puts the current thread to sleep for at least the specified amount of time.
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///
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/// As this is a `no_std` fallback implementation, this will spin the current thread.
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pub fn sleep(dur: Duration) {
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let start = Instant::now();
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while start.elapsed() < dur {
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spin_loop()
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}
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}
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}
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use fallback as thread;
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}
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}
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