bevy/crates
Alice Cecile 4a5f21a11b Clarify inheritance behavior of required components (#16546)
Co-authored by: @BenjaminBrienen

# Objective

Fixes #16494. Closes #16539, which this replaces. Suggestions alone
weren't enough, so now we have a new PR!

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Co-authored-by: Joona Aalto <jondolf.dev@gmail.com>
2024-11-29 01:15:24 +01:00
..
bevy_a11y
bevy_animation Fix newline in AnimationEvaluationState docs (#16542) 2024-11-28 21:17:19 +01:00
bevy_app Clarify that bevy_app::App.world() (and mut variant) returns the main SubApp's World (#16527) 2024-11-28 00:23:00 +01:00
bevy_asset
bevy_audio
bevy_color
bevy_core
bevy_core_pipeline Fix CAS toggle broken by retained render world (#16533) 2024-11-28 21:17:19 +01:00
bevy_derive
bevy_dev_tools
bevy_diagnostic
bevy_dylib
bevy_ecs Clarify inheritance behavior of required components (#16546) 2024-11-29 01:15:24 +01:00
bevy_encase_derive
bevy_gilrs
bevy_gizmos
bevy_gltf AnimatedField and Rework Evaluators (#16484) 2024-11-28 00:23:01 +01:00
bevy_hierarchy Fix bevy_hierarchy failing to compile without reflect feature (#16428) 2024-11-19 22:10:25 +01:00
bevy_image use wgpu patch 23.0.1 (#16513) 2024-11-26 00:14:17 +01:00
bevy_input Revert most of #16222 and add gamepad accessors (#16425) 2024-11-19 22:10:24 +01:00
bevy_internal Fix the picking backend features not actually disabling the features (#16470) 2024-11-22 21:24:03 +01:00
bevy_log
bevy_macro_utils
bevy_math
bevy_mesh use wgpu patch 23.0.1 (#16513) 2024-11-26 00:14:17 +01:00
bevy_mikktspace
bevy_pbr Do not re-check visibility or re-render shadow maps for point and spot lights for each view (#15156) 2024-11-17 19:06:11 +01:00
bevy_picking Fix the picking backend features not actually disabling the features (#16470) 2024-11-22 21:24:03 +01:00
bevy_ptr Reduce compile time of bevy_ptr::OwnedPtr::make function (#15644) 2024-11-17 19:06:07 +01:00
bevy_reflect bevy_reflect: Add ReflectSerializerProcessor (#15548) 2024-11-17 19:06:13 +01:00
bevy_remote
bevy_render use wgpu patch 23.0.1 (#16513) 2024-11-26 00:14:17 +01:00
bevy_scene
bevy_sprite Add flags to SpritePlugin and UiPlugin to allow disabling their picking backend (without needing to disable features). (#16473) 2024-11-22 21:24:03 +01:00
bevy_state
bevy_tasks
bevy_text Skip empty spans when updating text buffers (#16524) 2024-11-28 00:23:00 +01:00
bevy_time
bevy_transform
bevy_ui Improve ZIndex docs (#16536) 2024-11-28 21:17:19 +01:00
bevy_utils AnimatedField and Rework Evaluators (#16484) 2024-11-28 00:23:01 +01:00
bevy_window
bevy_winit