bevy/examples/3d
JMS55 4c4f47697c Bloom (#6397)
# Objective

- Adds a bloom pass for HDR-enabled Camera3ds.
- Supersedes (and all credit due to!) https://github.com/bevyengine/bevy/pull/3430 and https://github.com/bevyengine/bevy/pull/2876

![image](https://user-images.githubusercontent.com/47158642/198698783-228edc00-20b5-4218-a613-331ccd474f38.png)

## Solution

- A threshold is applied to isolate emissive samples, and then a series of downscale and upscaling passes are applied and composited together.
- Bloom is applied to 2d or 3d Cameras with hdr: true and a BloomSettings component.

---

## Changelog

- Added a `core_pipeline::bloom::BloomSettings` component.
- Added `BloomNode` that runs between the main pass and tonemapping.
- Added a `BloomPlugin` that is loaded as part of CorePipelinePlugin.
- Added a bloom example project.

Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
Co-authored-by: DGriffin91 <github@dgdigital.net>
2022-11-04 01:34:12 +00:00
..
3d_scene.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
3d_shapes.rs Use plugin setup for resource only used at setup time (#6360) 2022-10-25 22:19:34 +00:00
bloom.rs Bloom (#6397) 2022-11-04 01:34:12 +00:00
fxaa.rs Add FXAA postprocessing (#6393) 2022-11-02 06:51:28 +00:00
lighting.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
lines.rs Fix mesh.wgsl error for meshes without normals (#6439) 2022-11-03 12:38:47 +00:00
load_gltf.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
msaa.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
orthographic.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
parenting.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
pbr.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
render_to_texture.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
shadow_biases.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
shadow_caster_receiver.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
skybox.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
spherical_area_lights.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
split_screen.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
spotlight.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
texture.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
transparency_3d.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
two_passes.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
update_gltf_scene.rs Add methods to Query<&Children> and Query<&Parent> to iterate over descendants and ancestors (#6185) 2022-10-31 15:57:50 +00:00
vertex_colors.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
wireframe.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00