# Objective We keep getting issues where things break at small window sizes, e.g #3368 (caused by #3153), #3596 ('caused' by #3545) ## Solution - Add a test that we can make small windows. Currently, this fails on my machine with some quite scary vulkan errors: ``` 2022-01-08T22:55:13.770261Z ERROR wgpu_hal::vulkan::instance: VALIDATION [VUID-VkSwapchainCreateInfoKHR-imageExtent-01274 (0x7cd0911d)] Validation Error: [ VUID-VkSwapchainCreateInfoKHR-imageExtent-01274 ] Object 0: handle = 0x1adbd410a60, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x7cd0911d | vkCreateSwapchainKHR() called with imageExtent = (225,60), which is outside the bounds returned by vkGetPhysicalDeviceSurfaceCapabilitiesKHR(): currentExtent = (225,56), minImageExtent = (225,56), maxImageExtent = (225,56). The Vulkan spec states: imageExtent must be between minImageExtent and maxImageExtent, inclusive, where minImageExtent and maxImageExtent are members of the VkSurfaceCapabilitiesKHR structure returned by vkGetPhysicalDeviceSurfaceCapabilitiesKHR for the surface (https://vulkan.lunarg.com/doc/view/1.2.198.1/windows/1.2-extensions/vkspec.html#VUID-VkSwapchainCreateInfoKHR-imageExtent-01274) 2022-01-08T22:55:13.770808Z ERROR wgpu_hal::vulkan::instance: objects: (type: DEVICE, hndl: 0x1adbd410a60, name: ?) 2022-01-08T22:55:13.787403Z ERROR wgpu_hal::vulkan::instance: VALIDATION [VUID-VkSwapchainCreateInfoKHR-imageExtent-01274 (0x7cd0911d)] Validation Error: [ VUID-VkSwapchainCreateInfoKHR-imageExtent-01274 ] Object 0: handle = 0x1adbd410a60, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x7cd0911d | vkCreateSwapchainKHR() called with imageExtent = (225,56), which is outside the bounds returned by vkGetPhysicalDeviceSurfaceCapabilitiesKHR(): currentExtent = (225,52), minImageExtent = (225,52), maxImageExtent = (225,52). The Vulkan spec states: imageExtent must be between minImageExtent and maxImageExtent, inclusive, where minImageExtent and maxImageExtent are members of the VkSurfaceCapabilitiesKHR structure returned by vkGetPhysicalDeviceSurfaceCapabilitiesKHR for the surface (https://vulkan.lunarg.com/doc/view/1.2.198.1/windows/1.2-extensions/vkspec.html#VUID-VkSwapchainCreateInfoKHR-imageExtent-01274) ``` etc. This might be a new issue here, although I'm surprised it's vulkan giving this error; wgpu should stop it if this is illegal.
		
			
				
	
	
		
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! A test to confirm that `bevy` allows minimising the window
 | 
						|
//! This is run in CI to ensure that this doesn't regress again.
 | 
						|
use bevy::prelude::*;
 | 
						|
 | 
						|
fn main() {
 | 
						|
    // TODO: Combine this with `resizing` once multiple_windows is simpler than
 | 
						|
    // it is currently.
 | 
						|
    App::new()
 | 
						|
        .insert_resource(WindowDescriptor {
 | 
						|
            title: "Minimising".into(),
 | 
						|
            ..Default::default()
 | 
						|
        })
 | 
						|
        .add_plugins(DefaultPlugins)
 | 
						|
        .add_system(minimise_automatically)
 | 
						|
        .add_startup_system(setup_3d)
 | 
						|
        .add_startup_system(setup_2d)
 | 
						|
        .run();
 | 
						|
}
 | 
						|
 | 
						|
fn minimise_automatically(mut windows: ResMut<Windows>, mut frames: Local<u32>) {
 | 
						|
    if *frames == 60 {
 | 
						|
        windows.get_primary_mut().unwrap().set_minimized(true);
 | 
						|
    } else {
 | 
						|
        *frames += 1;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/// A simple 3d scene, taken from the `3d_scene` example
 | 
						|
fn setup_3d(
 | 
						|
    mut commands: Commands,
 | 
						|
    mut meshes: ResMut<Assets<Mesh>>,
 | 
						|
    mut materials: ResMut<Assets<StandardMaterial>>,
 | 
						|
) {
 | 
						|
    // plane
 | 
						|
    commands.spawn_bundle(PbrBundle {
 | 
						|
        mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
 | 
						|
        material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
 | 
						|
        ..default()
 | 
						|
    });
 | 
						|
    // cube
 | 
						|
    commands.spawn_bundle(PbrBundle {
 | 
						|
        mesh: meshes.add(Mesh::from(shape::Cube { size: 1.0 })),
 | 
						|
        material: materials.add(Color::rgb(0.8, 0.7, 0.6).into()),
 | 
						|
        transform: Transform::from_xyz(0.0, 0.5, 0.0),
 | 
						|
        ..default()
 | 
						|
    });
 | 
						|
    // light
 | 
						|
    commands.spawn_bundle(PointLightBundle {
 | 
						|
        point_light: PointLight {
 | 
						|
            intensity: 1500.0,
 | 
						|
            shadows_enabled: true,
 | 
						|
            ..default()
 | 
						|
        },
 | 
						|
        transform: Transform::from_xyz(4.0, 8.0, 4.0),
 | 
						|
        ..default()
 | 
						|
    });
 | 
						|
    // camera
 | 
						|
    commands.spawn_bundle(PerspectiveCameraBundle {
 | 
						|
        transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
 | 
						|
        ..default()
 | 
						|
    });
 | 
						|
}
 | 
						|
 | 
						|
/// A simple 2d scene, taken from the `rect` example
 | 
						|
fn setup_2d(mut commands: Commands) {
 | 
						|
    commands.spawn_bundle(OrthographicCameraBundle::new_2d());
 | 
						|
    commands.spawn_bundle(SpriteBundle {
 | 
						|
        sprite: Sprite {
 | 
						|
            color: Color::rgb(0.25, 0.25, 0.75),
 | 
						|
            custom_size: Some(Vec2::new(50.0, 50.0)),
 | 
						|
            ..default()
 | 
						|
        },
 | 
						|
        ..default()
 | 
						|
    });
 | 
						|
}
 |