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								2d_shapes.rs 
							
						
					 
				 
				
					
						
							
							Utilise new method for 2d circle example. ( #15022 ) 
						
					 
				 
				2024-09-03 00:36:22 +00:00  
		
			
			
			
			
				
					
						
							
								2d_viewport_to_world.rs 
							
						
					 
				 
				
					
						
							
							Return Results from Camera's world/viewport conversion methods ( #14989 ) 
						
					 
				 
				2024-09-03 19:45:15 +00:00  
		
			
			
			
			
				
					
						
							
								bloom_2d.rs 
							
						
					 
				 
				
					
						
							
							Updates default Text font size to 24px ( #13603 ) 
						
					 
				 
				2024-05-31 16:41:27 +00:00  
		
			
			
			
			
				
					
						
							
								bounding_2d.rs 
							
						
					 
				 
				
					
						
							
							Use Isometry in bevy_gizmos wherever we can ( #14676 ) 
						
					 
				 
				2024-08-28 01:37:19 +00:00  
		
			
			
			
			
				
					
						
							
								custom_gltf_vertex_attribute.rs 
							
						
					 
				 
				
					
						
							
							Highlight dependency on shader files in examples ( #13824 ) 
						
					 
				 
				2024-06-12 14:16:01 +00:00  
		
			
			
			
			
				
					
						
							
								mesh2d_alpha_mode.rs 
							
						
					 
				 
				
					
						
							
							Add AlphaMask2d phase ( #14724 ) 
						
					 
				 
				2024-08-15 14:10:37 +00:00  
		
			
			
			
			
				
					
						
							
								mesh2d_arcs.rs 
							
						
					 
				 
				
					
						
							
							Use Isometry in bevy_gizmos wherever we can ( #14676 ) 
						
					 
				 
				2024-08-28 01:37:19 +00:00  
		
			
			
			
			
				
					
						
							
								mesh2d_manual.rs 
							
						
					 
				 
				
					
						
							
							Remove remnant EntityHash and related types from bevy_utils ( #15039 ) 
						
					 
				 
				2024-09-09 15:24:17 +00:00  
		
			
			
			
			
				
					
						
							
								mesh2d_vertex_color_texture.rs 
							
						
					 
				 
				
					
						
							
							Fix some doc warnings ( #12961 ) 
						
					 
				 
				2024-04-14 15:23:44 +00:00  
		
			
			
			
			
				
					
						
							
								mesh2d.rs 
							
						
					 
				 
				
					
						
							
							Fix some doc warnings ( #12961 ) 
						
					 
				 
				2024-04-14 15:23:44 +00:00  
		
			
			
			
			
				
					
						
							
								move_sprite.rs 
							
						
					 
				 
				
					
						
							
							Schedule-First: the new and improved add_systems ( #8079 ) 
						
					 
				 
				2023-03-18 01:45:34 +00:00  
		
			
			
			
			
				
					
						
							
								pixel_grid_snap.rs 
							
						
					 
				 
				
					
						
							
							Move Msaa to component ( #14273 ) 
						
					 
				 
				2024-07-22 18:28:23 +00:00  
		
			
			
			
			
				
					
						
							
								rotation.rs 
							
						
					 
				 
				
					
						
							
							Move close_on_esc to bevy_dev_tools ( #12855 ) 
						
					 
				 
				2024-04-03 01:29:06 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_animation.rs 
							
						
					 
				 
				
					
						
							
							Updates default Text font size to 24px ( #13603 ) 
						
					 
				 
				2024-05-31 16:41:27 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_flipping.rs 
							
						
					 
				 
				
					
						
							
							Update color and naming for consistency ( #10367 ) 
						
					 
				 
				2023-11-04 02:09:23 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_sheet.rs 
							
						
					 
				 
				
					
						
							
							Deprecate SpriteSheetBundle and AtlasImageBundle ( #12218 ) 
						
					 
				 
				2024-03-03 20:11:15 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_slice.rs 
							
						
					 
				 
				
					
						
							
							Have EntityCommands methods consume self for easier chaining ( #14897 ) 
						
					 
				 
				2024-08-26 18:24:59 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_tile.rs 
							
						
					 
				 
				
					
						
							
							Optional ImageScaleMode ( #11780 ) 
						
					 
				 
				2024-02-09 20:36:32 +00:00  
		
			
			
			
			
				
					
						
							
								sprite.rs 
							
						
					 
				 
				
					
						
							
							Update color and naming for consistency ( #10367 ) 
						
					 
				 
				2023-11-04 02:09:23 +00:00  
		
			
			
			
			
				
					
						
							
								text2d.rs 
							
						
					 
				 
				
					
						
							
							Cosmic text ( #10193 ) 
						
					 
				 
				2024-07-04 20:41:08 +00:00  
		
			
			
			
			
				
					
						
							
								texture_atlas.rs 
							
						
					 
				 
				
					
						
							
							More idiomatic texture atlas builder ( #13238 ) 
						
					 
				 
				2024-06-03 12:43:50 +00:00  
		
			
			
			
			
				
					
						
							
								transparency_2d.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								wireframe_2d.rs 
							
						
					 
				 
				
					
						
							
							Consistency between Wireframe2d and Wireframe ( #14720 ) 
						
					 
				 
				2024-08-13 18:57:47 +00:00