bevy/crates/bevy_render/src/render_resource/buffer.rs
JMS55 669d139c13
Upgrade to wgpu v24 (#17542)
Didn't remove WgpuWrapper. Not sure if it's needed or not still.

## Testing

- Did you test these changes? If so, how? Example runner
- Are there any parts that need more testing? Web (portable atomics
thingy?), DXC.

## Migration Guide
- Bevy has upgraded to [wgpu
v24](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md#v2400-2025-01-15).
- When using the DirectX 12 rendering backend, the new priority system
for choosing a shader compiler is as follows:
- If the `WGPU_DX12_COMPILER` environment variable is set at runtime, it
is used
- Else if the new `statically-linked-dxc` feature is enabled, a custom
version of DXC will be statically linked into your app at compile time.
- Else Bevy will look in the app's working directory for
`dxcompiler.dll` and `dxil.dll` at runtime.
- Else if they are missing, Bevy will fall back to FXC (not recommended)

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: IceSentry <c.giguere42@gmail.com>
Co-authored-by: François Mockers <francois.mockers@vleue.com>
2025-02-09 19:40:53 +00:00

96 lines
2.1 KiB
Rust

use crate::define_atomic_id;
use crate::renderer::WgpuWrapper;
use core::ops::{Bound, Deref, RangeBounds};
define_atomic_id!(BufferId);
#[derive(Clone, Debug)]
pub struct Buffer {
id: BufferId,
value: WgpuWrapper<wgpu::Buffer>,
}
impl Buffer {
#[inline]
pub fn id(&self) -> BufferId {
self.id
}
pub fn slice(&self, bounds: impl RangeBounds<wgpu::BufferAddress>) -> BufferSlice {
// need to compute and store this manually because wgpu doesn't export offset and size on wgpu::BufferSlice
let offset = match bounds.start_bound() {
Bound::Included(&bound) => bound,
Bound::Excluded(&bound) => bound + 1,
Bound::Unbounded => 0,
};
let size = match bounds.end_bound() {
Bound::Included(&bound) => bound + 1,
Bound::Excluded(&bound) => bound,
Bound::Unbounded => self.value.size(),
} - offset;
BufferSlice {
id: self.id,
offset,
size,
value: self.value.slice(bounds),
}
}
#[inline]
pub fn unmap(&self) {
self.value.unmap();
}
}
impl From<wgpu::Buffer> for Buffer {
fn from(value: wgpu::Buffer) -> Self {
Buffer {
id: BufferId::new(),
value: WgpuWrapper::new(value),
}
}
}
impl Deref for Buffer {
type Target = wgpu::Buffer;
#[inline]
fn deref(&self) -> &Self::Target {
&self.value
}
}
#[derive(Clone, Debug)]
pub struct BufferSlice<'a> {
id: BufferId,
offset: wgpu::BufferAddress,
value: wgpu::BufferSlice<'a>,
size: wgpu::BufferAddress,
}
impl<'a> BufferSlice<'a> {
#[inline]
pub fn id(&self) -> BufferId {
self.id
}
#[inline]
pub fn offset(&self) -> wgpu::BufferAddress {
self.offset
}
#[inline]
pub fn size(&self) -> wgpu::BufferAddress {
self.size
}
}
impl<'a> Deref for BufferSlice<'a> {
type Target = wgpu::BufferSlice<'a>;
#[inline]
fn deref(&self) -> &Self::Target {
&self.value
}
}