bevy/crates/bevy_pbr/src/render
François 4feb0d520a increase the maximum number of point lights with shadows to the max supported by the device (#4435)
# Objective

- Being limited to 10 pointlights with shadow is very limiting

## Solution

- Raise the limit
2022-04-07 21:55:31 +00:00
..
depth.wgsl Mesh Skinning. Attempt #3 (#4238) 2022-03-29 18:31:13 +00:00
light.rs increase the maximum number of point lights with shadows to the max supported by the device (#4435) 2022-04-07 21:55:31 +00:00
mesh_struct.wgsl Mesh Skinning. Attempt #3 (#4238) 2022-03-29 18:31:13 +00:00
mesh_view_bind_group.wgsl Use storage buffers for clustered forward point lights (#3989) 2022-04-07 16:16:35 +00:00
mesh.rs Skinned extraction speedup (#4428) 2022-04-07 16:16:36 +00:00
mesh.wgsl Mesh Skinning. Attempt #3 (#4238) 2022-03-29 18:31:13 +00:00
mod.rs Materials and MaterialPlugin (#3428) 2021-12-25 21:45:43 +00:00
pbr.wgsl Use storage buffers for clustered forward point lights (#3989) 2022-04-07 16:16:35 +00:00
skinning.wgsl Mesh Skinning. Attempt #3 (#4238) 2022-03-29 18:31:13 +00:00
wireframe.wgsl Fix animation: shadow and wireframe support (#4367) 2022-03-30 19:56:16 +00:00