# Objective Cleans up some duplicated color -> u32 conversion code in `bevy_sprite` and `bevy_ui` ## Solution Use `as_linear_rgba_u32` which was added recently by #4088 |
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| .. | ||
| src | ||
| Cargo.toml | ||
# Objective Cleans up some duplicated color -> u32 conversion code in `bevy_sprite` and `bevy_ui` ## Solution Use `as_linear_rgba_u32` which was added recently by #4088 |
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|---|---|---|
| .. | ||
| src | ||
| Cargo.toml | ||