![]() # Objective Add slice based variants of existing `get_many_entities` functions on `World`. This allows for a collection of entries to be looked up mutably or immutably instead of requiring a compile time constant number. ## Solution We just take slices and return Vectors. the following functions have been added: - `get_many_entities_dynamic` - `get_many_entities_dynamic_mut` - `get_many_entities_from_set_mut` ## Testing - Doc tests, which pass when run through Miri |
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.. | ||
command_queue.rs | ||
deferred_world.rs | ||
entity_ref.rs | ||
error.rs | ||
identifier.rs | ||
mod.rs | ||
spawn_batch.rs | ||
unsafe_world_cell.rs |