 4742f74fc4
			
		
	
	
		4742f74fc4
		
			
		
	
	
	
	
		
			
			# Objective - Fixes #15319 - Fixes #15317 ## Solution - Updated CI task to check for _any_ `bevy_*` crates, rather than just `bevy_internal` --------- Co-authored-by: François Mockers <francois.mockers@vleue.com>
		
			
				
	
	
		
			100 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! An example showing how to save screenshots to disk
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| 
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| use bevy::prelude::*;
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| use bevy::render::view::{
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|     cursor::CursorIcon,
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|     screenshot::{save_to_disk, Capturing, Screenshot},
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| };
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| use bevy::window::SystemCursorIcon;
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| 
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| fn main() {
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|     App::new()
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|         .add_plugins(DefaultPlugins)
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|         .add_systems(Startup, setup)
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|         .add_systems(Update, (screenshot_on_spacebar, screenshot_saving))
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|         .run();
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| }
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| 
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| fn screenshot_on_spacebar(
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|     mut commands: Commands,
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|     input: Res<ButtonInput<KeyCode>>,
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|     mut counter: Local<u32>,
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| ) {
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|     if input.just_pressed(KeyCode::Space) {
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|         let path = format!("./screenshot-{}.png", *counter);
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|         *counter += 1;
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|         commands
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|             .spawn(Screenshot::primary_window())
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|             .observe(save_to_disk(path));
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|     }
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| }
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| 
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| fn screenshot_saving(
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|     mut commands: Commands,
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|     screenshot_saving: Query<Entity, With<Capturing>>,
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|     windows: Query<Entity, With<Window>>,
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| ) {
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|     let Ok(window) = windows.get_single() else {
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|         return;
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|     };
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|     match screenshot_saving.iter().count() {
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|         0 => {
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|             commands.entity(window).remove::<CursorIcon>();
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|         }
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|         x if x > 0 => {
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|             commands
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|                 .entity(window)
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|                 .insert(CursorIcon::from(SystemCursorIcon::Progress));
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|         }
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|         _ => {}
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|     }
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| }
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| 
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| /// set up a simple 3D scene
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| fn setup(
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|     mut commands: Commands,
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|     mut meshes: ResMut<Assets<Mesh>>,
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|     mut materials: ResMut<Assets<StandardMaterial>>,
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| ) {
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|     // plane
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|     commands.spawn(PbrBundle {
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|         mesh: meshes.add(Plane3d::default().mesh().size(5.0, 5.0)),
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|         material: materials.add(Color::srgb(0.3, 0.5, 0.3)),
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|         ..default()
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|     });
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|     // cube
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|     commands.spawn(PbrBundle {
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|         mesh: meshes.add(Cuboid::default()),
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|         material: materials.add(Color::srgb(0.8, 0.7, 0.6)),
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|         transform: Transform::from_xyz(0.0, 0.5, 0.0),
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|         ..default()
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|     });
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|     // light
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|     commands.spawn(PointLightBundle {
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|         point_light: PointLight {
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|             shadows_enabled: true,
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|             ..default()
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|         },
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|         transform: Transform::from_xyz(4.0, 8.0, 4.0),
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|         ..default()
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|     });
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|     // camera
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|     commands.spawn(Camera3dBundle {
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|         transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
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|         ..default()
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|     });
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| 
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|     commands.spawn(
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|         TextBundle::from_section(
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|             "Press <spacebar> to save a screenshot to disk",
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|             TextStyle::default(),
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|         )
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|         .with_style(Style {
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|             position_type: PositionType::Absolute,
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|             top: Val::Px(12.0),
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|             left: Val::Px(12.0),
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|             ..default()
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|         }),
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|     );
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| }
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