![]() # Objective - Fixes #17960 ## Solution - Followed the [edition upgrade guide](https://doc.rust-lang.org/edition-guide/editions/transitioning-an-existing-project-to-a-new-edition.html) ## Testing - CI --- ## Summary of Changes ### Documentation Indentation When using lists in documentation, proper indentation is now linted for. This means subsequent lines within the same list item must start at the same indentation level as the item. ```rust /* Valid */ /// - Item 1 /// Run-on sentence. /// - Item 2 struct Foo; /* Invalid */ /// - Item 1 /// Run-on sentence. /// - Item 2 struct Foo; ``` ### Implicit `!` to `()` Conversion `!` (the never return type, returned by `panic!`, etc.) no longer implicitly converts to `()`. This is particularly painful for systems with `todo!` or `panic!` statements, as they will no longer be functions returning `()` (or `Result<()>`), making them invalid systems for functions like `add_systems`. The ideal fix would be to accept functions returning `!` (or rather, _not_ returning), but this is blocked on the [stabilisation of the `!` type itself](https://doc.rust-lang.org/std/primitive.never.html), which is not done. The "simple" fix would be to add an explicit `-> ()` to system signatures (e.g., `|| { todo!() }` becomes `|| -> () { todo!() }`). However, this is _also_ banned, as there is an existing lint which (IMO, incorrectly) marks this as an unnecessary annotation. So, the "fix" (read: workaround) is to put these kinds of `|| -> ! { ... }` closuers into variables and give the variable an explicit type (e.g., `fn()`). ```rust // Valid let system: fn() = || todo!("Not implemented yet!"); app.add_systems(..., system); // Invalid app.add_systems(..., || todo!("Not implemented yet!")); ``` ### Temporary Variable Lifetimes The order in which temporary variables are dropped has changed. The simple fix here is _usually_ to just assign temporaries to a named variable before use. ### `gen` is a keyword We can no longer use the name `gen` as it is reserved for a future generator syntax. This involved replacing uses of the name `gen` with `r#gen` (the raw-identifier syntax). ### Formatting has changed Use statements have had the order of imports changed, causing a substantial +/-3,000 diff when applied. For now, I have opted-out of this change by amending `rustfmt.toml` ```toml style_edition = "2021" ``` This preserves the original formatting for now, reducing the size of this PR. It would be a simple followup to update this to 2024 and run `cargo fmt`. ### New `use<>` Opt-Out Syntax Lifetimes are now implicitly included in RPIT types. There was a handful of instances where it needed to be added to satisfy the borrow checker, but there may be more cases where it _should_ be added to avoid breakages in user code. ### `MyUnitStruct { .. }` is an invalid pattern Previously, you could match against unit structs (and unit enum variants) with a `{ .. }` destructuring. This is no longer valid. ### Pretty much every use of `ref` and `mut` are gone Pattern binding has changed to the point where these terms are largely unused now. They still serve a purpose, but it is far more niche now. ### `iter::repeat(...).take(...)` is bad New lint recommends using the more explicit `iter::repeat_n(..., ...)` instead. ## Migration Guide The lifetimes of functions using return-position impl-trait (RPIT) are likely _more_ conservative than they had been previously. If you encounter lifetime issues with such a function, please create an issue to investigate the addition of `+ use<...>`. ## Notes - Check the individual commits for a clearer breakdown for what _actually_ changed. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> |
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README.md |
Bevy Platform Support
Rust is a fantastic multi-platform language with extensive support for modern targets through its standard library.
However, some items within the standard library have alternatives that are better suited for Bevy and game engines in general.
Additionally, to support embedded and other esoteric platforms, it's often necessary to shed reliance on std
, making your crate no_std
.
These needs are handled by this crate, bevy_platform_support
.
The goal of this crate is to provide alternatives and extensions to the Rust standard library which minimize friction when developing with and for Bevy across multiple platforms.
Getting Started
Like any dependency from crates.io, use cargo
to add it to your Cargo.toml
file:
cargo add bevy_platform_support
Now, instead of importing from std
you can use bevy_platform_support
for items it has alternative for.
See the documentation for what items are available, and explanations for why you may want to use them.
no_std
Support
By default, bevy_platform_support
will activate the std
feature, requiring access to the std
crate for whichever platforms you're targeting.
To use this crate on no_std
platforms, disable default features:
bevy_platform_support = { version = "x.y.z", default-features = false }
Features
std
(default)
Enables usage of the standard library. Note that where this crate has alternatives to the standard library that it considers better than what's provided, it will provide the alternative even when std
is enabled.
This is explicitly incompatible with no_std
targets.
alloc
(default)
Enables usage of the alloc
crate. Note that this feature is automatically enabled when enabling std
.
This is compatible with most no_std
targets, but not all.
portable-atomic
Switches to using portable-atomic
as a backend for atomic types, such as Arc
, AtomicU8
, etc.
You may need to enable this feature on platforms without full support for atomic types or certain operations, such as atomic CAS.
critical-section
Switches to using critical-section
as a backend for synchronization.
You may need to enable this feature on platforms with little to no support for atomic operations, and is often paired with the portable-atomic
feature.