bevy/examples/stress_tests/many_text2d.rs
Zachary Harrold 5241e09671
Upgrade to Rust Edition 2024 (#17967)
# Objective

- Fixes #17960

## Solution

- Followed the [edition upgrade
guide](https://doc.rust-lang.org/edition-guide/editions/transitioning-an-existing-project-to-a-new-edition.html)

## Testing

- CI

---

## Summary of Changes

### Documentation Indentation

When using lists in documentation, proper indentation is now linted for.
This means subsequent lines within the same list item must start at the
same indentation level as the item.

```rust
/* Valid */
/// - Item 1
///   Run-on sentence.
/// - Item 2
struct Foo;

/* Invalid */
/// - Item 1
///     Run-on sentence.
/// - Item 2
struct Foo;
```

### Implicit `!` to `()` Conversion

`!` (the never return type, returned by `panic!`, etc.) no longer
implicitly converts to `()`. This is particularly painful for systems
with `todo!` or `panic!` statements, as they will no longer be functions
returning `()` (or `Result<()>`), making them invalid systems for
functions like `add_systems`. The ideal fix would be to accept functions
returning `!` (or rather, _not_ returning), but this is blocked on the
[stabilisation of the `!` type
itself](https://doc.rust-lang.org/std/primitive.never.html), which is
not done.

The "simple" fix would be to add an explicit `-> ()` to system
signatures (e.g., `|| { todo!() }` becomes `|| -> () { todo!() }`).
However, this is _also_ banned, as there is an existing lint which (IMO,
incorrectly) marks this as an unnecessary annotation.

So, the "fix" (read: workaround) is to put these kinds of `|| -> ! { ...
}` closuers into variables and give the variable an explicit type (e.g.,
`fn()`).

```rust
// Valid
let system: fn() = || todo!("Not implemented yet!");
app.add_systems(..., system);

// Invalid
app.add_systems(..., || todo!("Not implemented yet!"));
```

### Temporary Variable Lifetimes

The order in which temporary variables are dropped has changed. The
simple fix here is _usually_ to just assign temporaries to a named
variable before use.

### `gen` is a keyword

We can no longer use the name `gen` as it is reserved for a future
generator syntax. This involved replacing uses of the name `gen` with
`r#gen` (the raw-identifier syntax).

### Formatting has changed

Use statements have had the order of imports changed, causing a
substantial +/-3,000 diff when applied. For now, I have opted-out of
this change by amending `rustfmt.toml`

```toml
style_edition = "2021"
```

This preserves the original formatting for now, reducing the size of
this PR. It would be a simple followup to update this to 2024 and run
`cargo fmt`.

### New `use<>` Opt-Out Syntax

Lifetimes are now implicitly included in RPIT types. There was a handful
of instances where it needed to be added to satisfy the borrow checker,
but there may be more cases where it _should_ be added to avoid
breakages in user code.

### `MyUnitStruct { .. }` is an invalid pattern

Previously, you could match against unit structs (and unit enum
variants) with a `{ .. }` destructuring. This is no longer valid.

### Pretty much every use of `ref` and `mut` are gone

Pattern binding has changed to the point where these terms are largely
unused now. They still serve a purpose, but it is far more niche now.

### `iter::repeat(...).take(...)` is bad

New lint recommends using the more explicit `iter::repeat_n(..., ...)`
instead.

## Migration Guide

The lifetimes of functions using return-position impl-trait (RPIT) are
likely _more_ conservative than they had been previously. If you
encounter lifetime issues with such a function, please create an issue
to investigate the addition of `+ use<...>`.

## Notes

- Check the individual commits for a clearer breakdown for what
_actually_ changed.

---------

Co-authored-by: François Mockers <francois.mockers@vleue.com>
2025-02-24 03:54:47 +00:00

226 lines
6.1 KiB
Rust

//! Renders a lot of `Text2d`s
use std::ops::RangeInclusive;
use bevy::{
diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
prelude::*,
render::view::NoFrustumCulling,
text::FontAtlasSets,
window::{PresentMode, WindowResolution},
};
use argh::FromArgs;
use rand::{
seq::{IteratorRandom, SliceRandom},
Rng, SeedableRng,
};
use rand_chacha::ChaCha8Rng;
const CAMERA_SPEED: f32 = 1000.0;
// Some code points for valid glyphs in `FiraSans-Bold.ttf`
const CODE_POINT_RANGES: [RangeInclusive<u32>; 5] = [
0x20..=0x7e,
0xa0..=0x17e,
0x180..=0x2b2,
0x3f0..=0x479,
0x48a..=0x52f,
];
#[derive(FromArgs, Resource)]
/// `many_text2d` stress test
struct Args {
/// whether to use many different glyphs to increase the amount of font atlas textures used.
#[argh(switch)]
many_glyphs: bool,
/// whether to use many different font sizes to increase the amount of font atlas textures used.
#[argh(switch)]
many_font_sizes: bool,
/// whether to force the text to recompute every frame by triggering change detection.
#[argh(switch)]
recompute: bool,
/// whether to disable all frustum culling.
#[argh(switch)]
no_frustum_culling: bool,
/// whether the text should use `JustifyText::Center`.
#[argh(switch)]
center: bool,
}
#[derive(Resource)]
struct FontHandle(Handle<Font>);
impl FromWorld for FontHandle {
fn from_world(world: &mut World) -> Self {
Self(world.load_asset("fonts/FiraSans-Bold.ttf"))
}
}
fn main() {
// `from_env` panics on the web
#[cfg(not(target_arch = "wasm32"))]
let args: Args = argh::from_env();
#[cfg(target_arch = "wasm32")]
let args = Args::from_args(&[], &[]).unwrap();
let mut app = App::new();
app.add_plugins((
FrameTimeDiagnosticsPlugin::default(),
LogDiagnosticsPlugin::default(),
DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
present_mode: PresentMode::AutoNoVsync,
resolution: WindowResolution::new(1920.0, 1080.0).with_scale_factor_override(1.0),
..default()
}),
..default()
}),
))
.init_resource::<FontHandle>()
.add_systems(Startup, setup)
.add_systems(Update, (move_camera, print_counts));
if args.recompute {
app.add_systems(Update, recompute);
}
app.insert_resource(args).run();
}
#[derive(Deref, DerefMut)]
struct PrintingTimer(Timer);
impl Default for PrintingTimer {
fn default() -> Self {
Self(Timer::from_seconds(1.0, TimerMode::Repeating))
}
}
fn setup(mut commands: Commands, font: Res<FontHandle>, args: Res<Args>) {
warn!(include_str!("warning_string.txt"));
let mut rng = ChaCha8Rng::seed_from_u64(42);
let tile_size = Vec2::splat(64.0);
let map_size = Vec2::splat(640.0);
let half_x = (map_size.x / 4.0) as i32;
let half_y = (map_size.y / 4.0) as i32;
// Spawns the camera
commands.spawn(Camera2d);
// Builds and spawns the `Text2d`s, distributing them in a way that ensures a
// good distribution of on-screen and off-screen entities.
let mut text2ds = vec![];
for y in -half_y..half_y {
for x in -half_x..half_x {
let position = Vec2::new(x as f32, y as f32);
let translation = (position * tile_size).extend(rng.r#gen::<f32>());
let rotation = Quat::from_rotation_z(rng.r#gen::<f32>());
let scale = Vec3::splat(rng.r#gen::<f32>() * 2.0);
let color = Hsla::hsl(rng.gen_range(0.0..360.0), 0.8, 0.8);
text2ds.push((
Text2d(random_text(&mut rng, &args)),
random_text_font(&mut rng, &args, font.0.clone()),
TextColor(color.into()),
TextLayout::new_with_justify(if args.center {
JustifyText::Center
} else {
JustifyText::Left
}),
Transform {
translation,
rotation,
scale,
},
));
}
}
if args.no_frustum_culling {
let bundles = text2ds.into_iter().map(|bundle| (bundle, NoFrustumCulling));
commands.spawn_batch(bundles);
} else {
commands.spawn_batch(text2ds);
}
}
// System for rotating and translating the camera
fn move_camera(time: Res<Time>, mut camera_query: Query<&mut Transform, With<Camera>>) {
let mut camera_transform = camera_query.single_mut();
camera_transform.rotate_z(time.delta_secs() * 0.5);
*camera_transform =
*camera_transform * Transform::from_translation(Vec3::X * CAMERA_SPEED * time.delta_secs());
}
// System for printing the number of texts on every tick of the timer
fn print_counts(
time: Res<Time>,
mut timer: Local<PrintingTimer>,
texts: Query<&ViewVisibility, With<Text2d>>,
atlases: Res<FontAtlasSets>,
font: Res<FontHandle>,
) {
timer.tick(time.delta());
if !timer.just_finished() {
return;
}
let num_atlases = atlases
.get(font.0.id())
.map(|set| set.iter().map(|atlas| atlas.1.len()).sum())
.unwrap_or(0);
let visible_texts = texts.iter().filter(|visibility| visibility.get()).count();
info!(
"Texts: {} Visible: {} Atlases: {}",
texts.iter().count(),
visible_texts,
num_atlases
);
}
fn random_text_font(rng: &mut ChaCha8Rng, args: &Args, font: Handle<Font>) -> TextFont {
let font_size = if args.many_font_sizes {
*[10.0, 20.0, 30.0, 40.0, 50.0, 60.0].choose(rng).unwrap()
} else {
60.0
};
TextFont {
font_size,
font,
..default()
}
}
fn random_text(rng: &mut ChaCha8Rng, args: &Args) -> String {
if !args.many_glyphs {
return "Bevy".to_string();
}
CODE_POINT_RANGES
.choose(rng)
.unwrap()
.clone()
.choose_multiple(rng, 4)
.into_iter()
.map(|cp| char::from_u32(cp).unwrap())
.collect::<String>()
}
fn recompute(mut query: Query<&mut Text2d>) {
for mut text2d in &mut query {
text2d.set_changed();
}
}