* move print diagnostics to log * entity count diagnostic * asset count diagnostic * remove useless `pub`s * use `BTreeMap` instead of `HashMap` * get entity count from world * keep ordered list of diagnostics
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
use bevy::{app::PluginGroupBuilder, prelude::*};
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/// PluginGroups are a way to group sets of plugins that should be registered together.
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fn main() {
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    App::build()
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        // Two PluginGroups that are included with bevy are DefaultPlugins and MinimalPlugins
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        .add_plugins(DefaultPlugins)
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        // Adding a plugin group adds all plugins in the group by default
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        .add_plugins(HelloWorldPlugins)
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        // You can also modify a PluginGroup (such as disabling plugins) like this:
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        // .add_plugins_with(HelloWorldPlugins, |group| {
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        //     group
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        //         .disable::<PrintWorldPlugin>()
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        //         .add_before::<PrintHelloPlugin, _>(bevy::diagnostic::LogDiagnosticsPlugin::default())
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        // })
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        .run();
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}
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/// A group of plugins that produce the "hello world" behavior
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pub struct HelloWorldPlugins;
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impl PluginGroup for HelloWorldPlugins {
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    fn build(&mut self, group: &mut PluginGroupBuilder) {
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        group.add(PrintHelloPlugin).add(PrintWorldPlugin);
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    }
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}
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pub struct PrintHelloPlugin;
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impl Plugin for PrintHelloPlugin {
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    fn build(&self, app: &mut AppBuilder) {
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        app.add_system(print_hello_system.system());
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    }
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}
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fn print_hello_system() {
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    println!("hello");
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}
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pub struct PrintWorldPlugin;
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impl Plugin for PrintWorldPlugin {
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    fn build(&self, app: &mut AppBuilder) {
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        app.add_system(print_world_system.system());
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    }
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}
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fn print_world_system() {
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    println!("world");
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}
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