86 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
use bevy::prelude::*;
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/// This example illustrates how to customize the default window settings
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fn main() {
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    App::build()
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        .add_resource(WindowDescriptor {
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            width: 500.,
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            height: 300.,
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            ..Default::default()
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        })
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        .add_plugins(DefaultPlugins)
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        .add_startup_system(setup.system())
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        .add_system(toggle_override.system())
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        .add_system(change_scale_factor.system())
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        .run();
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}
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fn setup(
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    commands: &mut Commands,
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    asset_server: Res<AssetServer>,
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    mut materials: ResMut<Assets<ColorMaterial>>,
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) {
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    commands
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        // ui camera
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        .spawn(CameraUiBundle::default())
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        // root node
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        .spawn(NodeBundle {
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            style: Style {
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                size: Size::new(Val::Percent(100.0), Val::Percent(100.0)),
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                justify_content: JustifyContent::SpaceBetween,
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                ..Default::default()
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            },
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            material: materials.add(Color::NONE.into()),
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            ..Default::default()
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        })
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        .with_children(|parent| {
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            parent
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                // left vertical fill (border)
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                .spawn(NodeBundle {
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                    style: Style {
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                        size: Size::new(Val::Px(200.0), Val::Percent(100.0)),
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                        border: Rect::all(Val::Px(2.0)),
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                        ..Default::default()
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                    },
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                    material: materials.add(Color::rgb(0.65, 0.65, 0.65).into()),
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                    ..Default::default()
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                })
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                .with_children(|parent| {
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                    parent.spawn(TextBundle {
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                        style: Style {
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                            align_self: AlignSelf::FlexEnd,
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                            ..Default::default()
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                        },
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                        text: Text::with_section(
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                            "Example text",
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                            TextStyle {
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                                font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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                                font_size: 30.0,
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                                color: Color::WHITE,
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                            },
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                            Default::default(),
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                        ),
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                        ..Default::default()
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                    });
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                });
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        });
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}
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/// This system toggles scale factor overrides when enter is pressed
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fn toggle_override(input: Res<Input<KeyCode>>, mut windows: ResMut<Windows>) {
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    let window = windows.get_primary_mut().unwrap();
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    if input.just_pressed(KeyCode::Return) {
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        window.set_scale_factor_override(window.scale_factor_override().xor(Some(1.)));
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    }
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}
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/// This system changes the scale factor override when up or down is pressed
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fn change_scale_factor(input: Res<Input<KeyCode>>, mut windows: ResMut<Windows>) {
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    let window = windows.get_primary_mut().unwrap();
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    if input.just_pressed(KeyCode::Up) {
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        window.set_scale_factor_override(window.scale_factor_override().map(|n| n + 1.));
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    } else if input.just_pressed(KeyCode::Down) {
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        window.set_scale_factor_override(window.scale_factor_override().map(|n| (n - 1.).max(1.)));
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    }
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}
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