bevy/pipelined
VVishion 52fd626fed Expose wgpu's StencilOperation with bevy (#2819)
# Objective

Bevy should expose all wgpu types needed for building rendering pipelines.
Closes #2818

## Solution

Add wgpu's StencilOperation to bevy_render2::render_resource's export.
2021-09-16 07:17:07 +00:00
..
bevy_core_pipeline Use the infinite reverse right-handed perspective projection (#2543) 2021-08-27 20:15:09 +00:00
bevy_gltf2 Port bevy_gltf to pipelined-rendering (#2537) 2021-07-30 03:37:34 +00:00
bevy_pbr2 Use the infinite reverse right-handed perspective projection (#2543) 2021-08-27 20:15:09 +00:00
bevy_render2 Expose wgpu's StencilOperation with bevy (#2819) 2021-09-16 07:17:07 +00:00
bevy_sprite2 Use the infinite reverse right-handed perspective projection (#2543) 2021-08-27 20:15:09 +00:00