A fork of bevy to implement some features for forestia
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dependabot[bot] 5313730534
Bump peter-evans/create-pull-request from 5 to 6 (#11712)
Bumps
[peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request)
from 5 to 6.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/peter-evans/create-pull-request/releases">peter-evans/create-pull-request's
releases</a>.</em></p>
<blockquote>
<h2>Create Pull Request v6.0.0</h2>
<h2>Behaviour changes</h2>
<ul>
<li>The default values for <code>author</code> and
<code>committer</code> have changed. See &quot;What's new&quot; below
for details. If you are overriding the default values you will not be
affected by this change.</li>
<li>On completion, the action now removes the temporary git remote
configuration it adds when using <code>push-to-fork</code>. This should
not affect you unless you were using the temporary configuration for
some other purpose after the action completes.</li>
</ul>
<h2>What's new</h2>
<ul>
<li>Updated runtime to Node.js 20
<ul>
<li>The action now requires a minimum version of <a
href="https://github.com/actions/runner/releases/tag/v2.308.0">v2.308.0</a>
for the Actions runner. Update self-hosted runners to v2.308.0 or later
to ensure compatibility.</li>
</ul>
</li>
<li>The default value for <code>author</code> has been changed to
<code>${{ github.actor }} &lt;${{ github.actor_id }}+${{ github.actor
}}@users.noreply.github.com&gt;</code>. The change adds the <code>${{
github.actor_id }}+</code> prefix to the email address to align with
GitHub's standard format for the author email address.</li>
<li>The default value for <code>committer</code> has been changed to
<code>github-actions[bot]
&lt;41898282+github-actions[bot]@users.noreply.github.com&gt;</code>.
This is to align with the default GitHub Actions bot user account.</li>
<li>Adds input <code>git-token</code>, the <a
href="https://docs.github.com/en/github/authenticating-to-github/creating-a-personal-access-token">Personal
Access Token (PAT)</a> that the action will use for git operations. This
input defaults to the value of <code>token</code>. Use this input if you
would like the action to use a different token for git operations than
the one used for the GitHub API.</li>
<li><code>push-to-fork</code> now supports pushing to sibling
repositories in the same network.</li>
<li>Previously, when using <code>push-to-fork</code>, the action did not
remove temporary git remote configuration it adds during execution. This
has been fixed and the configuration is now removed when the action
completes.</li>
<li>If the pull request body is truncated due to exceeding the maximum
length, the action will now suffix the body with the message
&quot;...<em>[Pull request body truncated]</em>&quot; to indicate that
the body has been truncated.</li>
<li>The action now uses <code>--unshallow</code> only when necessary,
rather than as a default argument of <code>git fetch</code>. This should
improve performance, particularly for large git repositories with
extensive commit history.</li>
<li>The action can now be executed on one GitHub server and create pull
requests on a <em>different</em> GitHub server. Server products include
GitHub hosted (github.com), GitHub Enterprise Server (GHES), and GitHub
Enterprise Cloud (GHEC). For example, the action can be executed on
GitHub hosted and create pull requests on a GHES or GHEC instance.</li>
</ul>
<h2>What's Changed</h2>
<ul>
<li>Update distribution by <a
href="https://github.com/actions-bot"><code>@​actions-bot</code></a> in
<a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2086">peter-evans/create-pull-request#2086</a></li>
<li>fix crazy-max/ghaction-import-gp parameters by <a
href="https://github.com/fharper"><code>@​fharper</code></a> in <a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2177">peter-evans/create-pull-request#2177</a></li>
<li>Update distribution by <a
href="https://github.com/actions-bot"><code>@​actions-bot</code></a> in
<a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2364">peter-evans/create-pull-request#2364</a></li>
<li>Use checkout v4 by <a
href="https://github.com/okuramasafumi"><code>@​okuramasafumi</code></a>
in <a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2521">peter-evans/create-pull-request#2521</a></li>
<li>Note about <code>delete-branch</code> by <a
href="https://github.com/dezren39"><code>@​dezren39</code></a> in <a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2631">peter-evans/create-pull-request#2631</a></li>
<li>98 dependency updates by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a href="https://github.com/fharper"><code>@​fharper</code></a> made
their first contribution in <a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2177">peter-evans/create-pull-request#2177</a></li>
<li><a
href="https://github.com/okuramasafumi"><code>@​okuramasafumi</code></a>
made their first contribution in <a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2521">peter-evans/create-pull-request#2521</a></li>
<li><a href="https://github.com/dezren39"><code>@​dezren39</code></a>
made their first contribution in <a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2631">peter-evans/create-pull-request#2631</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/peter-evans/create-pull-request/compare/v5.0.2...v6.0.0">https://github.com/peter-evans/create-pull-request/compare/v5.0.2...v6.0.0</a></p>
<h2>Create Pull Request v5.0.2</h2>
<p>⚙️ Fixes an issue that occurs when using <code>push-to-fork</code>
and both base and head repositories are in the same org/user
account.</p>
<h2>What's Changed</h2>
<ul>
<li>fix: specify head repo by <a
href="https://github.com/peter-evans"><code>@​peter-evans</code></a> in
<a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/2044">peter-evans/create-pull-request#2044</a></li>
<li>20 dependency updates by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/peter-evans/create-pull-request/compare/v5.0.1...v5.0.2">https://github.com/peter-evans/create-pull-request/compare/v5.0.1...v5.0.2</a></p>
<h2>Create Pull Request v5.0.1</h2>
<h2>What's Changed</h2>
<ul>
<li>fix: truncate body if exceeds max length by <a
href="https://github.com/peter-evans"><code>@​peter-evans</code></a> in
<a
href="https://redirect.github.com/peter-evans/create-pull-request/pull/1915">peter-evans/create-pull-request#1915</a></li>
<li>12 dependency updates by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/peter-evans/create-pull-request/compare/v5.0.0...v5.0.1">https://github.com/peter-evans/create-pull-request/compare/v5.0.0...v5.0.1</a></p>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="b1ddad2c99"><code>b1ddad2</code></a>
feat: v6 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2717">#2717</a>)</li>
<li><a
href="bb809027fd"><code>bb80902</code></a>
build(deps-dev): bump <code>@​types/node</code> from 18.19.8 to 18.19.10
(<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2712">#2712</a>)</li>
<li><a
href="e0037d470c"><code>e0037d4</code></a>
build(deps): bump peter-evans/create-or-update-comment from 3 to 4 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2702">#2702</a>)</li>
<li><a
href="94b1f99e3a"><code>94b1f99</code></a>
build(deps): bump peter-evans/find-comment from 2 to 3 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2703">#2703</a>)</li>
<li><a
href="69c27eaf4a"><code>69c27ea</code></a>
build(deps-dev): bump ts-jest from 29.1.1 to 29.1.2 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2685">#2685</a>)</li>
<li><a
href="7ea722a0f6"><code>7ea722a</code></a>
build(deps-dev): bump prettier from 3.2.2 to 3.2.4 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2684">#2684</a>)</li>
<li><a
href="5ee839affd"><code>5ee839a</code></a>
build(deps-dev): bump <code>@​types/node</code> from 18.19.7 to 18.19.8
(<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2683">#2683</a>)</li>
<li><a
href="60fc256c67"><code>60fc256</code></a>
build(deps-dev): bump eslint-plugin-prettier from 5.1.2 to 5.1.3 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2660">#2660</a>)</li>
<li><a
href="0c67723361"><code>0c67723</code></a>
build(deps-dev): bump <code>@​types/node</code> from 18.19.5 to 18.19.7
(<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2661">#2661</a>)</li>
<li><a
href="4e288e851b"><code>4e288e8</code></a>
build(deps-dev): bump prettier from 3.1.1 to 3.2.2 (<a
href="https://redirect.github.com/peter-evans/create-pull-request/issues/2659">#2659</a>)</li>
<li>Additional commits viewable in <a
href="https://github.com/peter-evans/create-pull-request/compare/v5...v6">compare
view</a></li>
</ul>
</details>
<br />


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2024-02-09 06:01:31 +00:00
.cargo Use -Z threads=0 option in config_fast_builds.toml (#11541) 2024-01-29 23:13:22 +00:00
.github Bump peter-evans/create-pull-request from 5 to 6 (#11712) 2024-02-09 06:01:31 +00:00
assets UI Texture 9 slice (#11600) 2024-02-07 20:07:53 +00:00
benches Use batch spawn in benchmarks (#11611) 2024-02-01 19:23:09 +00:00
crates Cache the QueryState used to drop swapchain TextureViews (#11781) 2024-02-09 00:34:04 +00:00
docs System Stepping implemented as Resource (#8453) 2024-02-03 05:18:38 +00:00
docs-template Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
errors Deprecate shapes in bevy_render::mesh::shape (#11773) 2024-02-08 18:01:34 +00:00
examples Deprecate shapes in bevy_render::mesh::shape (#11773) 2024-02-08 18:01:34 +00:00
src Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
tests Deprecate shapes in bevy_render::mesh::shape (#11773) 2024-02-08 18:01:34 +00:00
tools run examples on macOS to validate PRs (#11630) 2024-01-31 20:03:47 +00:00
.gitattributes Enforce linux-style line endings for .rs and .toml (#3197) 2021-11-26 21:05:35 +00:00
.gitignore Fix example showcase (#10366) 2023-11-04 01:33:51 +00:00
Cargo.toml UI Texture 9 slice (#11600) 2024-02-07 20:07:53 +00:00
CHANGELOG.md 0.12 Changelog (#10361) 2023-11-04 01:57:29 +00:00
clippy.toml Use clippy::doc_markdown more. (#10286) 2023-10-27 22:49:02 +00:00
CODE_OF_CONDUCT.md Update CODE_OF_CONDUCT.md 2020-08-19 20:25:58 +01:00
CONTRIBUTING.md CONTRIBUTING.md: Mention splitting complex PRs (#11703) 2024-02-05 05:01:35 +00:00
CREDITS.md UI Texture 9 slice (#11600) 2024-02-07 20:07:53 +00:00
deny.toml Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
LICENSE-APACHE Let the project page support GitHub's new ability to display open source licenses (#4966) 2022-06-08 17:55:57 +00:00
LICENSE-MIT Let the project page support GitHub's new ability to display open source licenses (#4966) 2022-06-08 17:55:57 +00:00
README.md Migrate third party plugins guidelines to the book (#11242) 2024-01-07 23:19:37 +00:00
rustfmt.toml Cargo fmt with unstable features (#1903) 2021-04-21 23:19:34 +00:00

Bevy

License Crates.io Downloads Docs CI Discord

What is Bevy?

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

WARNING

Bevy is still in the early stages of development. Important features are missing. Documentation is sparse. A new version of Bevy containing breaking changes to the API is released approximately once every 3 months. We provide migration guides, but we can't guarantee migrations will always be easy. Use only if you are willing to work in this environment.

MSRV: Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is generally close to "the latest stable release" of Rust.

Design Goals

  • Capable: Offer a complete 2D and 3D feature set
  • Simple: Easy for newbies to pick up, but infinitely flexible for power users
  • Data Focused: Data-oriented architecture using the Entity Component System paradigm
  • Modular: Use only what you need. Replace what you don't like
  • Fast: App logic should run quickly, and when possible, in parallel
  • Productive: Changes should compile quickly ... waiting isn't fun

About

  • Features: A quick overview of Bevy's features.
  • News: A development blog that covers our progress, plans and shiny new features.

Docs

  • The Bevy Book: Bevy's official documentation. The best place to start learning Bevy.
  • Bevy Rust API Docs: Bevy's Rust API docs, which are automatically generated from the doc comments in this repo.
  • Official Examples: Bevy's dedicated, runnable examples, which are great for digging into specific concepts.
  • Community-Made Learning Resources: More tutorials, documentation, and examples made by the Bevy community.

Community

Before contributing or participating in discussions with the community, you should familiarize yourself with our Code of Conduct.

  • Discord: Bevy's official discord server.
  • Reddit: Bevy's official subreddit.
  • GitHub Discussions: The best place for questions about Bevy, answered right here!
  • Bevy Assets: A collection of awesome Bevy projects, tools, plugins and learning materials.

Contributing

If you'd like to help build Bevy, check out the Contributor's Guide. For simple problems, feel free to open an issue or PR and tackle it yourself!

For more complex architecture decisions and experimental mad science, please open an RFC (Request For Comments) so we can brainstorm together effectively!

Getting Started

We recommend checking out The Bevy Book for a full tutorial.

Follow the Setup guide to ensure your development environment is set up correctly. Once set up, you can quickly try out the examples by cloning this repo and running the following commands:

# Switch to the correct version (latest release, default is main development branch)
git checkout latest
# Runs the "breakout" example
cargo run --example breakout

To draw a window with standard functionality enabled, use:

use bevy::prelude::*;

fn main(){
  App::new()
    .add_plugins(DefaultPlugins)
    .run();
}

Fast Compiles

Bevy can be built just fine using default configuration on stable Rust. However for really fast iterative compiles, you should enable the "fast compiles" setup by following the instructions here.

Bevy Cargo Features

This list outlines the different cargo features supported by Bevy. These allow you to customize the Bevy feature set for your use-case.

Thanks

Bevy is the result of the hard work of many people. A huge thanks to all Bevy contributors, the many open source projects that have come before us, the Rust gamedev ecosystem, and the many libraries we build on.

A huge thanks to Bevy's generous sponsors. Bevy will always be free and open source, but it isn't free to make. Please consider sponsoring our work if you like what we're building.

This project is tested with BrowserStack.

License

Bevy is free, open source and permissively licensed! Except where noted (below and/or in individual files), all code in this repository is dual-licensed under either:

at your option. This means you can select the license you prefer! This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are very good reasons to include both.

Some of the engine's code carries additional copyright notices and license terms due to their external origins. These are generally BSD-like, but exact details vary by crate: If the README of a crate contains a 'License' header (or similar), the additional copyright notices and license terms applicable to that crate will be listed. The above licensing requirement still applies to contributions to those crates, and sections of those crates will carry those license terms. The license field of each crate will also reflect this. For example, bevy_mikktspace has code under the Zlib license (as well as a copyright notice when choosing the MIT license).

The assets included in this repository (for our examples) typically fall under different open licenses. These will not be included in your game (unless copied in by you), and they are not distributed in the published bevy crates. See CREDITS.md for the details of the licenses of those files.

Your contributions

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.