![]() Bumps [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request) from 5 to 6. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/peter-evans/create-pull-request/releases">peter-evans/create-pull-request's releases</a>.</em></p> <blockquote> <h2>Create Pull Request v6.0.0</h2> <h2>Behaviour changes</h2> <ul> <li>The default values for <code>author</code> and <code>committer</code> have changed. See "What's new" below for details. If you are overriding the default values you will not be affected by this change.</li> <li>On completion, the action now removes the temporary git remote configuration it adds when using <code>push-to-fork</code>. This should not affect you unless you were using the temporary configuration for some other purpose after the action completes.</li> </ul> <h2>What's new</h2> <ul> <li>Updated runtime to Node.js 20 <ul> <li>The action now requires a minimum version of <a href="https://github.com/actions/runner/releases/tag/v2.308.0">v2.308.0</a> for the Actions runner. Update self-hosted runners to v2.308.0 or later to ensure compatibility.</li> </ul> </li> <li>The default value for <code>author</code> has been changed to <code>${{ github.actor }} <${{ github.actor_id }}+${{ github.actor }}@users.noreply.github.com></code>. The change adds the <code>${{ github.actor_id }}+</code> prefix to the email address to align with GitHub's standard format for the author email address.</li> <li>The default value for <code>committer</code> has been changed to <code>github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com></code>. This is to align with the default GitHub Actions bot user account.</li> <li>Adds input <code>git-token</code>, the <a href="https://docs.github.com/en/github/authenticating-to-github/creating-a-personal-access-token">Personal Access Token (PAT)</a> that the action will use for git operations. This input defaults to the value of <code>token</code>. Use this input if you would like the action to use a different token for git operations than the one used for the GitHub API.</li> <li><code>push-to-fork</code> now supports pushing to sibling repositories in the same network.</li> <li>Previously, when using <code>push-to-fork</code>, the action did not remove temporary git remote configuration it adds during execution. This has been fixed and the configuration is now removed when the action completes.</li> <li>If the pull request body is truncated due to exceeding the maximum length, the action will now suffix the body with the message "...<em>[Pull request body truncated]</em>" to indicate that the body has been truncated.</li> <li>The action now uses <code>--unshallow</code> only when necessary, rather than as a default argument of <code>git fetch</code>. This should improve performance, particularly for large git repositories with extensive commit history.</li> <li>The action can now be executed on one GitHub server and create pull requests on a <em>different</em> GitHub server. Server products include GitHub hosted (github.com), GitHub Enterprise Server (GHES), and GitHub Enterprise Cloud (GHEC). For example, the action can be executed on GitHub hosted and create pull requests on a GHES or GHEC instance.</li> </ul> <h2>What's Changed</h2> <ul> <li>Update distribution by <a href="https://github.com/actions-bot"><code>@actions-bot</code></a> in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2086">peter-evans/create-pull-request#2086</a></li> <li>fix crazy-max/ghaction-import-gp parameters by <a href="https://github.com/fharper"><code>@fharper</code></a> in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2177">peter-evans/create-pull-request#2177</a></li> <li>Update distribution by <a href="https://github.com/actions-bot"><code>@actions-bot</code></a> in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2364">peter-evans/create-pull-request#2364</a></li> <li>Use checkout v4 by <a href="https://github.com/okuramasafumi"><code>@okuramasafumi</code></a> in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2521">peter-evans/create-pull-request#2521</a></li> <li>Note about <code>delete-branch</code> by <a href="https://github.com/dezren39"><code>@dezren39</code></a> in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2631">peter-evans/create-pull-request#2631</a></li> <li>98 dependency updates by <a href="https://github.com/dependabot"><code>@dependabot</code></a></li> </ul> <h2>New Contributors</h2> <ul> <li><a href="https://github.com/fharper"><code>@fharper</code></a> made their first contribution in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2177">peter-evans/create-pull-request#2177</a></li> <li><a href="https://github.com/okuramasafumi"><code>@okuramasafumi</code></a> made their first contribution in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2521">peter-evans/create-pull-request#2521</a></li> <li><a href="https://github.com/dezren39"><code>@dezren39</code></a> made their first contribution in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2631">peter-evans/create-pull-request#2631</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/peter-evans/create-pull-request/compare/v5.0.2...v6.0.0">https://github.com/peter-evans/create-pull-request/compare/v5.0.2...v6.0.0</a></p> <h2>Create Pull Request v5.0.2</h2> <p>⚙️ Fixes an issue that occurs when using <code>push-to-fork</code> and both base and head repositories are in the same org/user account.</p> <h2>What's Changed</h2> <ul> <li>fix: specify head repo by <a href="https://github.com/peter-evans"><code>@peter-evans</code></a> in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/2044">peter-evans/create-pull-request#2044</a></li> <li>20 dependency updates by <a href="https://github.com/dependabot"><code>@dependabot</code></a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/peter-evans/create-pull-request/compare/v5.0.1...v5.0.2">https://github.com/peter-evans/create-pull-request/compare/v5.0.1...v5.0.2</a></p> <h2>Create Pull Request v5.0.1</h2> <h2>What's Changed</h2> <ul> <li>fix: truncate body if exceeds max length by <a href="https://github.com/peter-evans"><code>@peter-evans</code></a> in <a href="https://redirect.github.com/peter-evans/create-pull-request/pull/1915">peter-evans/create-pull-request#1915</a></li> <li>12 dependency updates by <a href="https://github.com/dependabot"><code>@dependabot</code></a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/peter-evans/create-pull-request/compare/v5.0.0...v5.0.1">https://github.com/peter-evans/create-pull-request/compare/v5.0.0...v5.0.1</a></p> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href=" |
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.cargo | ||
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assets | ||
benches | ||
crates | ||
docs | ||
docs-template | ||
errors | ||
examples | ||
src | ||
tests | ||
tools | ||
.gitattributes | ||
.gitignore | ||
Cargo.toml | ||
CHANGELOG.md | ||
clippy.toml | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
CREDITS.md | ||
deny.toml | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
README.md | ||
rustfmt.toml |
What is Bevy?
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
WARNING
Bevy is still in the early stages of development. Important features are missing. Documentation is sparse. A new version of Bevy containing breaking changes to the API is released approximately once every 3 months. We provide migration guides, but we can't guarantee migrations will always be easy. Use only if you are willing to work in this environment.
MSRV: Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is generally close to "the latest stable release" of Rust.
Design Goals
- Capable: Offer a complete 2D and 3D feature set
- Simple: Easy for newbies to pick up, but infinitely flexible for power users
- Data Focused: Data-oriented architecture using the Entity Component System paradigm
- Modular: Use only what you need. Replace what you don't like
- Fast: App logic should run quickly, and when possible, in parallel
- Productive: Changes should compile quickly ... waiting isn't fun
About
- Features: A quick overview of Bevy's features.
- News: A development blog that covers our progress, plans and shiny new features.
Docs
- The Bevy Book: Bevy's official documentation. The best place to start learning Bevy.
- Bevy Rust API Docs: Bevy's Rust API docs, which are automatically generated from the doc comments in this repo.
- Official Examples: Bevy's dedicated, runnable examples, which are great for digging into specific concepts.
- Community-Made Learning Resources: More tutorials, documentation, and examples made by the Bevy community.
Community
Before contributing or participating in discussions with the community, you should familiarize yourself with our Code of Conduct.
- Discord: Bevy's official discord server.
- Reddit: Bevy's official subreddit.
- GitHub Discussions: The best place for questions about Bevy, answered right here!
- Bevy Assets: A collection of awesome Bevy projects, tools, plugins and learning materials.
Contributing
If you'd like to help build Bevy, check out the Contributor's Guide. For simple problems, feel free to open an issue or PR and tackle it yourself!
For more complex architecture decisions and experimental mad science, please open an RFC (Request For Comments) so we can brainstorm together effectively!
Getting Started
We recommend checking out The Bevy Book for a full tutorial.
Follow the Setup guide to ensure your development environment is set up correctly. Once set up, you can quickly try out the examples by cloning this repo and running the following commands:
# Switch to the correct version (latest release, default is main development branch)
git checkout latest
# Runs the "breakout" example
cargo run --example breakout
To draw a window with standard functionality enabled, use:
use bevy::prelude::*;
fn main(){
App::new()
.add_plugins(DefaultPlugins)
.run();
}
Fast Compiles
Bevy can be built just fine using default configuration on stable Rust. However for really fast iterative compiles, you should enable the "fast compiles" setup by following the instructions here.
Bevy Cargo Features
This list outlines the different cargo features supported by Bevy. These allow you to customize the Bevy feature set for your use-case.
Thanks
Bevy is the result of the hard work of many people. A huge thanks to all Bevy contributors, the many open source projects that have come before us, the Rust gamedev ecosystem, and the many libraries we build on.
A huge thanks to Bevy's generous sponsors. Bevy will always be free and open source, but it isn't free to make. Please consider sponsoring our work if you like what we're building.
This project is tested with BrowserStack.
License
Bevy is free, open source and permissively licensed! Except where noted (below and/or in individual files), all code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option. This means you can select the license you prefer! This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are very good reasons to include both.
Some of the engine's code carries additional copyright notices and license terms due to their external origins.
These are generally BSD-like, but exact details vary by crate:
If the README of a crate contains a 'License' header (or similar), the additional copyright notices and license terms applicable to that crate will be listed.
The above licensing requirement still applies to contributions to those crates, and sections of those crates will carry those license terms.
The license field of each crate will also reflect this.
For example, bevy_mikktspace
has code under the Zlib license (as well as a copyright notice when choosing the MIT license).
The assets included in this repository (for our examples) typically fall under different open licenses. These will not be included in your game (unless copied in by you), and they are not distributed in the published bevy crates. See CREDITS.md for the details of the licenses of those files.
Your contributions
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.