# Objective - make lights usable without bevy_render ## Solution - make a new crate for lights to live in ## Testing - 3d_scene, lighting, volumetric_fog, ssr, transmission, pcss, light_textures Note: no breaking changes because of re-exports, except for light textures, which were introduced this cycle so it doesn't matter anyways |
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| macros | ||
| src | ||
| Cargo.toml | ||
| LICENSE-APACHE | ||
| LICENSE-MIT | ||
| README.md | ||