127 lines
3.8 KiB
Rust
127 lines
3.8 KiB
Rust
use winit::{
|
|
event,
|
|
event::WindowEvent,
|
|
event_loop::{ControlFlow, EventLoop},
|
|
};
|
|
|
|
use legion::prelude::*;
|
|
|
|
use crate::{core::Time, render, app::AppBuilder, render::render_graph_2::{Renderer, RenderGraph}};
|
|
|
|
pub struct App {
|
|
pub universe: Universe,
|
|
pub world: World,
|
|
pub legacy_render_graph: Option<render::RenderGraph>,
|
|
pub renderer: Option<Box<dyn Renderer>>,
|
|
pub render_graph: RenderGraph,
|
|
pub schedule: Schedule,
|
|
}
|
|
|
|
impl App {
|
|
pub fn new(
|
|
universe: Universe,
|
|
world: World,
|
|
schedule: Schedule,
|
|
legacy_render_graph: Option<render::RenderGraph>,
|
|
renderer: Option<Box<dyn Renderer>>,
|
|
render_graph: RenderGraph,
|
|
) -> App {
|
|
App {
|
|
universe,
|
|
world,
|
|
schedule,
|
|
legacy_render_graph,
|
|
renderer,
|
|
render_graph,
|
|
}
|
|
}
|
|
|
|
pub fn build() -> AppBuilder {
|
|
AppBuilder::new()
|
|
}
|
|
|
|
fn update(&mut self) {
|
|
if let Some(mut time) = self.world.resources.get_mut::<Time>() {
|
|
time.start();
|
|
}
|
|
self.schedule.execute(&mut self.world);
|
|
|
|
// TODO: remove me
|
|
if let Some(ref mut render_graph) = self.legacy_render_graph {
|
|
render_graph.render(&mut self.world);
|
|
}
|
|
|
|
if let Some(ref mut renderer) = self.renderer {
|
|
renderer.process_render_graph(&self.render_graph, &mut self.world);
|
|
}
|
|
|
|
if let Some(mut time) = self.world.resources.get_mut::<Time>() {
|
|
time.stop();
|
|
}
|
|
}
|
|
|
|
fn handle_event(&mut self, _: WindowEvent) {}
|
|
|
|
pub fn run(mut self) {
|
|
env_logger::init();
|
|
let event_loop = EventLoop::new();
|
|
log::info!("Initializing the window...");
|
|
|
|
let window = winit::window::Window::new(&event_loop).unwrap();
|
|
window.set_title("bevy");
|
|
window.set_inner_size(winit::dpi::LogicalSize::new(1280, 720));
|
|
|
|
self.world.resources.insert(window);
|
|
|
|
log::info!("Initializing the example...");
|
|
if let Some(ref mut render_graph) = self.legacy_render_graph {
|
|
render_graph.initialize(&mut self.world);
|
|
}
|
|
|
|
if let Some(ref mut renderer) = self.renderer {
|
|
renderer.initialize(&mut self.world);
|
|
}
|
|
|
|
log::info!("Entering render loop...");
|
|
event_loop.run(move |event, _, control_flow| {
|
|
*control_flow = if cfg!(feature = "metal-auto-capture") {
|
|
ControlFlow::Exit
|
|
} else {
|
|
ControlFlow::Poll
|
|
};
|
|
match event {
|
|
event::Event::WindowEvent {
|
|
event: WindowEvent::Resized(size),
|
|
..
|
|
} => {
|
|
if let Some(ref mut render_graph) = self.legacy_render_graph {
|
|
render_graph
|
|
.resize(size.width, size.height, &mut self.world);
|
|
}
|
|
}
|
|
event::Event::WindowEvent { event, .. } => match event {
|
|
WindowEvent::KeyboardInput {
|
|
input:
|
|
event::KeyboardInput {
|
|
virtual_keycode: Some(event::VirtualKeyCode::Escape),
|
|
state: event::ElementState::Pressed,
|
|
..
|
|
},
|
|
..
|
|
}
|
|
| WindowEvent::CloseRequested => {
|
|
*control_flow = ControlFlow::Exit;
|
|
}
|
|
_ => {
|
|
self.handle_event(event);
|
|
}
|
|
},
|
|
event::Event::MainEventsCleared => {
|
|
self.update();
|
|
}
|
|
_ => (),
|
|
}
|
|
});
|
|
}
|
|
}
|