![]() # Objective - compute_matrix doesn't compute anything, it just puts an Affine3A into a Mat4. the name is inaccurate ## Solution - rename it to conform with to_isometry (which, ironically, does compute a decomposition which is rather expensive) ## Testing - Its a rename. If it compiles, its good to go --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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mesh_picking | ||
backend.rs | ||
events.rs | ||
hover.rs | ||
input.rs | ||
lib.rs | ||
pointer.rs | ||
window.rs |