bevy/crates/bevy_pbr/src
François Mockers 54701a844e
Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167)
This reverts commit 0b5302d96a.

# Objective

- Fixes #18158
- #17482 introduced rendering changes and was merged a bit too fast

## Solution

- Revert #17482 so that it can be redone and rendering changes discussed
before being merged. This will make it easier to compare changes with
main in the known "valid" state

This is not an issue with the work done in #17482 that is still
interesting
2025-03-05 23:08:46 +00:00
..
atmosphere Use dual-source blending for rendering the sky (#17672) 2025-02-10 23:53:53 +00:00
cluster Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
decal Build batches across phases in parallel. (#17764) 2025-02-13 00:02:20 +00:00
deferred Remove prepasses from the render world when they're removed from the main world. (#17565) 2025-02-14 06:43:35 +00:00
light Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
light_probe Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
lightmap Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
meshlet Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
prepass Allow prepass to run without ATTRIBUTE_NORMAL (#17881) 2025-02-24 21:22:34 +00:00
render Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
ssao Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
ssr Update typos to 1.29.6 (#17850) 2025-02-13 19:44:47 +00:00
volumetric_fog Fix panic with multiple fog volumes (#18119) 2025-03-03 06:22:36 +00:00
components.rs Support non-Vec data structures in relations (#17447) 2025-01-20 21:26:08 +00:00
extended_material.rs Use global binding arrays for bindless resources. (#17898) 2025-02-21 05:55:36 +00:00
fog.rs Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
lib.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
material_bind_groups.rs Add a new #[data] attribute to AsBindGroup that allows packing data for multiple materials into a single array. (#17965) 2025-02-24 21:38:55 +00:00
material.rs Reextract meshes when their material assets change. (#18123) 2025-03-03 06:28:33 +00:00
mesh_material.rs impl Eq/PartialEq for MeshMaterial{2|3}d (#17990) 2025-02-23 23:58:10 +00:00
parallax.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
pbr_material.rs Add a new #[data] attribute to AsBindGroup that allows packing data for multiple materials into a single array. (#17965) 2025-02-24 21:38:55 +00:00
wireframe.rs Change Commands::get_entity to return Result and remove panic from Commands::entity (#18043) 2025-02-27 21:05:16 +00:00