bevy/crates/bevy_render/src/render_resource
vero 54a54d4c10
Remove Vec from GpuArrayBuffer (#11368)
# Objective

- Remove Vec as described in
https://github.com/bevyengine/bevy/pull/11290#issuecomment-1890315650

## Solution

- Rely on StorageBuffer's backing Vec instead

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## Changelog

- GpuArrayBuffer no longer has a redundant backing Vec
2024-01-16 16:09:17 +00:00
..
batched_uniform_buffer.rs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bind_group_entries.rs Replace or document ignored doctests (#11040) 2024-01-01 16:50:56 +00:00
bind_group_layout_entries.rs Replace or document ignored doctests (#11040) 2024-01-01 16:50:56 +00:00
bind_group_layout.rs Replace UUID based IDs with a atomic-counted ones (#6988) 2022-12-25 00:23:15 +00:00
bind_group.rs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
buffer_vec.rs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
buffer.rs Replace UUID based IDs with a atomic-counted ones (#6988) 2022-12-25 00:23:15 +00:00
gpu_array_buffer.rs Remove Vec from GpuArrayBuffer (#11368) 2024-01-16 16:09:17 +00:00
mod.rs Misc cleanup (#11134) 2023-12-30 23:27:48 +00:00
pipeline_cache.rs Unload render assets from RAM (#10520) 2024-01-03 03:31:04 +00:00
pipeline_specializer.rs added multi-line string formatting (#8350) 2023-04-13 18:00:17 +00:00
pipeline.rs Add push contant config to layout (#7681) 2023-02-17 06:20:16 +00:00
resource_macros.rs Enable clippy::undocumented_unsafe_blocks warning across the workspace (#10646) 2023-11-21 02:06:24 +00:00
shader.rs Revert "Implement minimal reflection probes. (#10057)" (#11307) 2024-01-12 20:41:51 +00:00
storage_buffer.rs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
texture.rs Add screenshot api (#7163) 2023-04-19 21:28:42 +00:00
uniform_buffer.rs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00