![]() # Objective `FromWorld` is often used to group loading and creation of assets for resources. With this setup, users often end up repetitively calling `.resource::<AssetServer>` and `.resource_mut::<Assets<T>>`, and may have difficulties handling lifetimes of the returned references. ## Solution Add extension methods to `World` to add and load assets, through a new extension trait defined in `bevy_asset`. ### Other considerations * This might be a bit too "magic", as it makes implicit the resource access. * We could also implement `DirectAssetAccessExt` on `App`, but it didn't feel necessary, as `FromWorld` is the principal use-case here. --- ## Changelog * Add the `DirectAssetAccessExt` trait, which adds the `add_asset`, `load_asset` and `load_asset_with_settings` method to the `World` type. |
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.. | ||
io | ||
processor | ||
server | ||
assets.rs | ||
direct_access_ext.rs | ||
event.rs | ||
folder.rs | ||
handle.rs | ||
id.rs | ||
lib.rs | ||
loader.rs | ||
meta.rs | ||
path.rs | ||
reflect.rs | ||
saver.rs | ||
transformer.rs |