bevy/crates/bevy_pbr/src
2020-06-27 10:18:27 -07:00
..
nodes legion: change query system ordering 2020-06-27 10:18:27 -07:00
pipelines render: multi-window cameras ready to go! 2020-06-25 23:04:08 -07:00
entity.rs render: multi-window cameras ready to go! 2020-06-25 23:04:08 -07:00
forward_pbr_render_graph.rs render: move dynamic_bindings to PipelineSpecialization 2020-06-17 18:10:29 -07:00
lib.rs sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout 2020-06-21 17:43:36 -07:00
light.rs camera: make camera transform in world coordinates instead of the inverse 2020-06-23 19:18:32 -07:00
material.rs pbr: add "shaded" field to StandardMaterial 2020-06-22 16:11:30 -07:00