# Objective If you have multiple windows, there is no way to determine which window a `TouchInput` event applies to. This fixes that. ## Solution - Add the window entity directly to `TouchInput`, just like the other input events. - Fixes #6011. ## Migration Guide + Add a `window` field when constructing or destructuring a `TouchInput` struct. |
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| .. | ||
| accessibility.rs | ||
| converters.rs | ||
| lib.rs | ||
| system.rs | ||
| winit_config.rs | ||
| winit_windows.rs | ||