
# Objective I was setting up an asset loader that passes settings through to `ImageLoader`, and i have to clone the settings to achieve this. ## Solution Derive `Clone` for `ImageLoaderSettings` and `ImageFormatSetting`. ## Testing Full CI passed.
180 lines
5.6 KiB
Rust
180 lines
5.6 KiB
Rust
use crate::image::{Image, ImageFormat, ImageType, TextureError};
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use bevy_asset::{io::Reader, AssetLoader, LoadContext, RenderAssetUsages};
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use thiserror::Error;
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use super::{CompressedImageFormats, ImageSampler};
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use serde::{Deserialize, Serialize};
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/// Loader for images that can be read by the `image` crate.
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#[derive(Clone)]
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pub struct ImageLoader {
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supported_compressed_formats: CompressedImageFormats,
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}
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impl ImageLoader {
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/// Full list of supported formats.
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pub const SUPPORTED_FORMATS: &'static [ImageFormat] = &[
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#[cfg(feature = "basis-universal")]
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ImageFormat::Basis,
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#[cfg(feature = "bmp")]
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ImageFormat::Bmp,
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#[cfg(feature = "dds")]
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ImageFormat::Dds,
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#[cfg(feature = "ff")]
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ImageFormat::Farbfeld,
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#[cfg(feature = "gif")]
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ImageFormat::Gif,
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#[cfg(feature = "ico")]
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ImageFormat::Ico,
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#[cfg(feature = "jpeg")]
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ImageFormat::Jpeg,
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#[cfg(feature = "ktx2")]
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ImageFormat::Ktx2,
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#[cfg(feature = "png")]
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ImageFormat::Png,
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#[cfg(feature = "pnm")]
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ImageFormat::Pnm,
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#[cfg(feature = "qoi")]
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ImageFormat::Qoi,
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#[cfg(feature = "tga")]
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ImageFormat::Tga,
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#[cfg(feature = "tiff")]
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ImageFormat::Tiff,
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#[cfg(feature = "webp")]
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ImageFormat::WebP,
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];
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/// Total count of file extensions, for computing supported file extensions list.
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const COUNT_FILE_EXTENSIONS: usize = {
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let mut count = 0;
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let mut idx = 0;
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while idx < Self::SUPPORTED_FORMATS.len() {
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count += Self::SUPPORTED_FORMATS[idx].to_file_extensions().len();
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idx += 1;
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}
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count
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};
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/// Gets the list of file extensions for all formats.
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pub const SUPPORTED_FILE_EXTENSIONS: &'static [&'static str] = &{
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let mut exts = [""; Self::COUNT_FILE_EXTENSIONS];
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let mut ext_idx = 0;
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let mut fmt_idx = 0;
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while fmt_idx < Self::SUPPORTED_FORMATS.len() {
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let mut off = 0;
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let fmt_exts = Self::SUPPORTED_FORMATS[fmt_idx].to_file_extensions();
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while off < fmt_exts.len() {
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exts[ext_idx] = fmt_exts[off];
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off += 1;
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ext_idx += 1;
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}
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fmt_idx += 1;
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}
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exts
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};
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/// Creates a new image loader that supports the provided formats.
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pub fn new(supported_compressed_formats: CompressedImageFormats) -> Self {
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Self {
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supported_compressed_formats,
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}
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}
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}
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#[derive(Serialize, Deserialize, Default, Debug, Clone)]
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pub enum ImageFormatSetting {
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#[default]
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FromExtension,
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Format(ImageFormat),
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Guess,
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}
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#[derive(Serialize, Deserialize, Debug, Clone)]
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pub struct ImageLoaderSettings {
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pub format: ImageFormatSetting,
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pub is_srgb: bool,
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pub sampler: ImageSampler,
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pub asset_usage: RenderAssetUsages,
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}
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impl Default for ImageLoaderSettings {
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fn default() -> Self {
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Self {
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format: ImageFormatSetting::default(),
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is_srgb: true,
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sampler: ImageSampler::Default,
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asset_usage: RenderAssetUsages::default(),
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}
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}
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}
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#[non_exhaustive]
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#[derive(Debug, Error)]
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pub enum ImageLoaderError {
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#[error("Could load shader: {0}")]
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Io(#[from] std::io::Error),
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#[error("Could not load texture file: {0}")]
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FileTexture(#[from] FileTextureError),
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}
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impl AssetLoader for ImageLoader {
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type Asset = Image;
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type Settings = ImageLoaderSettings;
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type Error = ImageLoaderError;
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async fn load(
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&self,
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reader: &mut dyn Reader,
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settings: &ImageLoaderSettings,
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load_context: &mut LoadContext<'_>,
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) -> Result<Image, Self::Error> {
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let mut bytes = Vec::new();
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reader.read_to_end(&mut bytes).await?;
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let image_type = match settings.format {
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ImageFormatSetting::FromExtension => {
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// use the file extension for the image type
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let ext = load_context.path().extension().unwrap().to_str().unwrap();
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ImageType::Extension(ext)
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}
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ImageFormatSetting::Format(format) => ImageType::Format(format),
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ImageFormatSetting::Guess => {
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let format = image::guess_format(&bytes).map_err(|err| FileTextureError {
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error: err.into(),
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path: format!("{}", load_context.path().display()),
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})?;
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ImageType::Format(ImageFormat::from_image_crate_format(format).ok_or_else(
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|| FileTextureError {
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error: TextureError::UnsupportedTextureFormat(format!("{format:?}")),
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path: format!("{}", load_context.path().display()),
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},
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)?)
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}
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};
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Ok(Image::from_buffer(
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#[cfg(all(debug_assertions, feature = "dds"))]
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load_context.path().display().to_string(),
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&bytes,
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image_type,
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self.supported_compressed_formats,
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settings.is_srgb,
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settings.sampler.clone(),
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settings.asset_usage,
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)
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.map_err(|err| FileTextureError {
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error: err,
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path: format!("{}", load_context.path().display()),
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})?)
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}
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fn extensions(&self) -> &[&str] {
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Self::SUPPORTED_FILE_EXTENSIONS
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}
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}
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/// An error that occurs when loading a texture from a file.
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#[derive(Error, Debug)]
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#[error("Error reading image file {path}: {error}, this is an error in `bevy_render`.")]
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pub struct FileTextureError {
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error: TextureError,
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path: String,
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}
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