bevy/examples/tools/bevymark.rs
Jasen Borisov 57f9ac18d7
OrthographicProjection scaling mode + camera bundle refactoring (#400)
* add normalized orthographic projection

* custom scale for ScaledOrthographicProjection

* allow choosing base axis for ScaledOrthographicProjection

* cargo fmt

* add general (scaled) orthographic camera bundle

FIXME: does the same "far" trick from Camera2DBundle make any sense here?

* fixes

* camera bundles: rename and new ortho constructors

* unify orthographic projections

* give PerspectiveCameraBundle constructors like those of OrthographicCameraBundle

* update examples with new camera bundle syntax

* rename CameraUiBundle to UiCameraBundle

* update examples

* ScalingMode::None

* remove extra blank lines

* sane default bounds for orthographic projection

* fix alien_cake_addict example

* reorder ScalingMode enum variants

* ios example fix
2021-01-30 02:31:03 -08:00

187 lines
6.3 KiB
Rust

use bevy::{
diagnostic::{Diagnostics, FrameTimeDiagnosticsPlugin},
prelude::*,
};
const BIRDS_PER_SECOND: u32 = 1000;
const GRAVITY: f32 = -9.8 * 100.0;
const MAX_VELOCITY: f32 = 750.;
const BIRD_SCALE: f32 = 0.15;
const HALF_BIRD_SIZE: f32 = 256. * BIRD_SCALE * 0.5;
struct BevyCounter {
pub count: u128,
}
struct Bird {
velocity: Vec3,
}
struct BirdMaterial(Handle<ColorMaterial>);
impl FromResources for BirdMaterial {
fn from_resources(resources: &Resources) -> Self {
let mut color_materials = resources.get_mut::<Assets<ColorMaterial>>().unwrap();
let asset_server = resources.get_mut::<AssetServer>().unwrap();
BirdMaterial(color_materials.add(asset_server.load("branding/icon.png").into()))
}
}
fn main() {
App::build()
.add_resource(WindowDescriptor {
title: "BevyMark".to_string(),
width: 800.,
height: 600.,
vsync: true,
resizable: false,
..Default::default()
})
.add_plugins(DefaultPlugins)
.add_plugin(FrameTimeDiagnosticsPlugin::default())
.add_resource(BevyCounter { count: 0 })
.init_resource::<BirdMaterial>()
.add_startup_system(setup.system())
.add_system(mouse_handler.system())
.add_system(movement_system.system())
.add_system(collision_system.system())
.add_system(counter_system.system())
.run();
}
fn setup(commands: &mut Commands, asset_server: Res<AssetServer>) {
commands
.spawn(OrthographicCameraBundle::new_2d())
.spawn(UiCameraBundle::default())
.spawn(TextBundle {
text: Text {
sections: vec![
TextSection {
value: "Bird Count: ".to_string(),
style: TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
font_size: 40.0,
color: Color::rgb(0.0, 1.0, 0.0),
},
},
TextSection {
value: "".to_string(),
style: TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
font_size: 40.0,
color: Color::rgb(0.0, 1.0, 1.0),
},
},
TextSection {
value: "\nAverage FPS: ".to_string(),
style: TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
font_size: 40.0,
color: Color::rgb(0.0, 1.0, 0.0),
},
},
TextSection {
value: "".to_string(),
style: TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
font_size: 40.0,
color: Color::rgb(0.0, 1.0, 1.0),
},
},
],
..Default::default()
},
style: Style {
position_type: PositionType::Absolute,
position: Rect {
top: Val::Px(5.0),
left: Val::Px(5.0),
..Default::default()
},
..Default::default()
},
..Default::default()
});
}
fn mouse_handler(
commands: &mut Commands,
time: Res<Time>,
mouse_button_input: Res<Input<MouseButton>>,
window: Res<WindowDescriptor>,
bird_material: Res<BirdMaterial>,
mut counter: ResMut<BevyCounter>,
) {
if mouse_button_input.pressed(MouseButton::Left) {
let spawn_count = (BIRDS_PER_SECOND as f32 * time.delta_seconds()) as u128;
let bird_x = (window.width / -2.) + HALF_BIRD_SIZE;
let bird_y = (window.height / 2.) - HALF_BIRD_SIZE;
for count in 0..spawn_count {
let bird_z = (counter.count + count) as f32 * 0.00001;
commands
.spawn(SpriteBundle {
material: bird_material.0.clone(),
transform: Transform {
translation: Vec3::new(bird_x, bird_y, bird_z),
scale: Vec3::splat(BIRD_SCALE),
..Default::default()
},
..Default::default()
})
.with(Bird {
velocity: Vec3::new(
rand::random::<f32>() * MAX_VELOCITY - (MAX_VELOCITY * 0.5),
0.,
0.,
),
});
}
counter.count += spawn_count;
}
}
fn movement_system(time: Res<Time>, mut bird_query: Query<(&mut Bird, &mut Transform)>) {
for (mut bird, mut transform) in bird_query.iter_mut() {
transform.translation.x += bird.velocity.x * time.delta_seconds();
transform.translation.y += bird.velocity.y * time.delta_seconds();
bird.velocity.y += GRAVITY * time.delta_seconds();
}
}
fn collision_system(window: Res<WindowDescriptor>, mut bird_query: Query<(&mut Bird, &Transform)>) {
let half_width = window.width as f32 * 0.5;
let half_height = window.height as f32 * 0.5;
for (mut bird, transform) in bird_query.iter_mut() {
let x_vel = bird.velocity.x;
let y_vel = bird.velocity.y;
let x_pos = transform.translation.x;
let y_pos = transform.translation.y;
if (x_vel > 0. && x_pos + HALF_BIRD_SIZE > half_width)
|| (x_vel <= 0. && x_pos - HALF_BIRD_SIZE < -(half_width))
{
bird.velocity.x = -x_vel;
}
if y_vel < 0. && y_pos - HALF_BIRD_SIZE < -half_height {
bird.velocity.y = -y_vel;
}
}
}
fn counter_system(
diagnostics: Res<Diagnostics>,
counter: Res<BevyCounter>,
mut query: Query<&mut Text>,
) {
if let Some(fps) = diagnostics.get(FrameTimeDiagnosticsPlugin::FPS) {
if let Some(average) = fps.average() {
for mut text in query.iter_mut() {
text.sections[1].value = format!("{}", counter.count);
text.sections[3].value = format!("{:.2}", average);
}
}
};
}