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atmosphere
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Procedural atmospheric scattering (#16314)
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2025-01-23 22:52:46 +00:00 |
cluster
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Disable clustered decals on Metal. (#17554)
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2025-01-27 05:39:07 +00:00 |
decal
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Disable clustered decals on Metal. (#17554)
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2025-01-27 05:39:07 +00:00 |
deferred
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Add support for specular tints and maps per the KHR_materials_specular glTF extension. (#14069)
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2025-01-26 20:38:46 +00:00 |
light
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Make the default directional light shadow cascade settings similar to those of other engines. (#17552)
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2025-01-27 01:48:57 +00:00 |
light_probe
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Implement basic clustered decal projectors. (#17315)
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2025-01-26 20:13:39 +00:00 |
lightmap
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Move hashbrown and foldhash out of bevy_utils (#17460)
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2025-01-23 16:46:08 +00:00 |
meshlet
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Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413)
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2025-01-27 05:02:46 +00:00 |
prepass
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Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413)
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2025-01-27 05:02:46 +00:00 |
render
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Disable clustered decals on Metal. (#17554)
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2025-01-27 05:39:07 +00:00 |
ssao
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Procedural atmospheric scattering (#16314)
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2025-01-23 22:52:46 +00:00 |
ssr
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Move Resource trait to its own file (#17469)
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2025-01-21 19:47:08 +00:00 |
volumetric_fog
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Move Resource trait to its own file (#17469)
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2025-01-21 19:47:08 +00:00 |
components.rs
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Support non-Vec data structures in relations (#17447)
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2025-01-20 21:26:08 +00:00 |
extended_material.rs
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Forward decals (port of bevy_contact_projective_decals) (#16600)
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2025-01-15 02:31:30 +00:00 |
fog.rs
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Remove all deprecated code (#16338)
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2025-01-05 20:33:39 +00:00 |
lib.rs
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Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413)
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2025-01-27 05:02:46 +00:00 |
material_bind_groups.rs
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Move hashbrown and foldhash out of bevy_utils (#17460)
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2025-01-23 16:46:08 +00:00 |
material.rs
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Move hashbrown and foldhash out of bevy_utils (#17460)
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2025-01-23 16:46:08 +00:00 |
mesh_material.rs
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Revert default mesh materials (#15930)
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2024-10-15 19:47:40 +00:00 |
parallax.rs
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bevy_reflect: FromReflect Ergonomics Implementation (#6056)
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2023-06-29 01:31:34 +00:00 |
pbr_material.rs
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Add support for specular tints and maps per the KHR_materials_specular glTF extension. (#14069)
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2025-01-26 20:38:46 +00:00 |
wireframe.rs
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Reflect and register the wireframe materials (#17334)
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2025-01-28 05:19:34 +00:00 |