bevy/crates/bevy_mesh/src
atlv 58feca9b32
refactor(mesh): move Mesh3d and Mesh2d into bevy_mesh (#19943)
# Objective

- another step towards splitting out bevy_camera, this is needed by
visibility systems

## Solution

- move mesh stuff into mesh place

## Testing

- 3d_scene looks fine

No migration needed because of the re-export, that can be another PR
after i split bevy_camera
2025-07-04 16:24:21 +00:00
..
primitives Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
components.rs refactor(mesh): move Mesh3d and Mesh2d into bevy_mesh (#19943) 2025-07-04 16:24:21 +00:00
conversions.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
index.rs Implement serializable mesh (#19743) 2025-06-24 00:32:34 +00:00
lib.rs refactor(mesh): move Mesh3d and Mesh2d into bevy_mesh (#19943) 2025-07-04 16:24:21 +00:00
mesh.rs Implement serializable mesh (#19743) 2025-06-24 00:32:34 +00:00
mikktspace.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
morph.rs Add newlines before impl blocks (#19746) 2025-06-22 23:07:02 +00:00
skinning.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
vertex.rs Implement serializable mesh (#19743) 2025-06-24 00:32:34 +00:00