# Objective Add two features to switch bevy to use `NativeActivity` or `GameActivity` on Android, use `GameActivity` by default. Also close #12058 and probably #12026 . ## Solution Add two features to the corresponding crates so you can toggle it, like what `winit` and `android-activity` crate did. --- ## Changelog Removed default `NativeActivity` feature implementation for Android, added two new features to enable `NativeActivity` and `GameActivity`, and use `GameActivity` by default. ## Migration Guide Because `cargo-apk` is not compatible with `GameActivity`, building/running using `cargo apk build/run -p bevy_mobile_example` is no longer possible. Users should follow the new workflow described in document. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com> Co-authored-by: Rich Churcher <rich.churcher@gmail.com>
		
			
				
	
	
		
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			1.2 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
# Project-wide Gradle settings.
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# IDE (e.g. Android Studio) users:
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# Gradle settings configured through the IDE *will override*
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# any settings specified in this file.
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# For more details on how to configure your build environment visit
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# http://www.gradle.org/docs/current/userguide/build_environment.html
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. For more details, visit
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# https://developer.android.com/r/tools/gradle-multi-project-decoupled-projects
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# org.gradle.parallel=true
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# AndroidX package structure to make it clearer which packages are bundled with the
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# Android operating system, and which are packaged with your app's APK
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# https://developer.android.com/topic/libraries/support-library/androidx-rn
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android.useAndroidX=true
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# Enables namespacing of each library's R class so that its R class includes only the
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# resources declared in the library itself and none from the library's dependencies,
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# thereby reducing the size of the R class for that library
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android.nonTransitiveRClass=true |