bevy/crates/bevy_pbr
Emerson Coskey 83370e0a25
Use dual-source blending for rendering the sky (#17672)
# Objective

Since previously we only had the alpha channel available, we stored the
mean of the transmittance in the aerial view lut, resulting in a grayer
fog than should be expected.

## Solution

- Calculate transmittance to scene in `render_sky` with two samples from
the transmittance lut
- use dual-source blending to effectively have per-component alpha
blending
2025-02-10 23:53:53 +00:00
..
src Use dual-source blending for rendering the sky (#17672) 2025-02-10 23:53:53 +00:00
Cargo.toml
LICENSE-APACHE
LICENSE-MIT
README.md

Bevy PBR

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