bevy/crates/bevy_ecs/hecs/src/query.rs
Guillaume DALLENNE 5bd6deb974
Add mutated state when inserting an already existing component (#404)
Add mutated state when inserting an already existing component
2020-11-04 17:51:54 -08:00

1065 lines
30 KiB
Rust

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// modified by Bevy contributors
use core::{
marker::PhantomData,
ops::{Deref, DerefMut},
ptr::NonNull,
};
use std::vec;
use crate::{access::QueryAccess, archetype::Archetype, Component, Entity, MissingComponent};
/// A collection of component types to fetch from a `World`
pub trait Query {
#[doc(hidden)]
type Fetch: for<'a> Fetch<'a>;
}
/// A fetch that is read only. This should only be implemented for read-only fetches.
pub unsafe trait ReadOnlyFetch {}
/// A fetch that will always match every entity in an archetype (aka Fetch::should_skip always returns false)
pub trait UnfilteredFetch {}
/// Streaming iterators over contiguous homogeneous ranges of components
pub trait Fetch<'a>: Sized {
/// Type of value to be fetched
type Item;
/// A value on which `get` may never be called
#[allow(clippy::declare_interior_mutable_const)] // no const fn in traits
const DANGLING: Self;
/// How this query will access `archetype`, if at all
fn access() -> QueryAccess;
/// Construct a `Fetch` for `archetype` if it should be traversed
///
/// # Safety
/// `offset` must be in bounds of `archetype`
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self>;
/// if this returns true, the nth item should be skipped during iteration
///
/// # Safety
/// shouldn't be called if there is no current item
unsafe fn should_skip(&self, _n: usize) -> bool {
false
}
/// Access the `n`th item in this archetype without bounds checking
///
/// # Safety
/// - Must only be called after `borrow`
/// - `release` must not be called while `'a` is still live
/// - Bounds-checking must be performed externally
/// - Any resulting borrows must be legal (e.g. no &mut to something another iterator might access)
unsafe fn fetch(&self, n: usize) -> Self::Item;
}
#[derive(Copy, Clone, Debug)]
pub struct EntityFetch(NonNull<Entity>);
unsafe impl ReadOnlyFetch for EntityFetch {}
impl UnfilteredFetch for EntityFetch {}
impl Query for Entity {
type Fetch = EntityFetch;
}
impl<'a> Fetch<'a> for EntityFetch {
type Item = Entity;
const DANGLING: Self = Self(NonNull::dangling());
#[inline]
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
Some(EntityFetch(NonNull::new_unchecked(
archetype.entities().as_ptr().add(offset),
)))
}
#[inline]
unsafe fn fetch(&self, n: usize) -> Self::Item {
*self.0.as_ptr().add(n)
}
#[inline]
fn access() -> QueryAccess {
QueryAccess::None
}
}
impl<'a, T: Component> Query for &'a T {
type Fetch = FetchRead<T>;
}
#[doc(hidden)]
pub struct FetchRead<T>(NonNull<T>);
unsafe impl<T> ReadOnlyFetch for FetchRead<T> {}
impl<T> UnfilteredFetch for FetchRead<T> {}
impl<'a, T: Component> Fetch<'a> for FetchRead<T> {
type Item = &'a T;
const DANGLING: Self = Self(NonNull::dangling());
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
archetype
.get::<T>()
.map(|x| Self(NonNull::new_unchecked(x.as_ptr().add(offset))))
}
#[inline]
unsafe fn fetch(&self, n: usize) -> &'a T {
&*self.0.as_ptr().add(n)
}
#[inline]
fn access() -> QueryAccess {
QueryAccess::read::<T>()
}
}
impl<'a, T: Component> Query for &'a mut T {
type Fetch = FetchMut<T>;
}
impl<T: Query> Query for Option<T> {
type Fetch = TryFetch<T::Fetch>;
}
/// Unique borrow of an entity's component
pub struct Mut<'a, T: Component> {
pub(crate) value: &'a mut T,
pub(crate) mutated: &'a mut bool,
}
impl<'a, T: Component> Mut<'a, T> {
/// Creates a new mutable reference to a component. This is unsafe because the index bounds are not checked.
///
/// # Safety
/// This doesn't check the bounds of index in archetype
pub unsafe fn new(archetype: &'a Archetype, index: usize) -> Result<Self, MissingComponent> {
let (target, type_state) = archetype
.get_with_type_state::<T>()
.ok_or_else(MissingComponent::new::<T>)?;
Ok(Self {
value: &mut *target.as_ptr().add(index),
mutated: &mut *type_state.mutated().as_ptr().add(index),
})
}
}
unsafe impl<T: Component> Send for Mut<'_, T> {}
unsafe impl<T: Component> Sync for Mut<'_, T> {}
impl<'a, T: Component> Deref for Mut<'a, T> {
type Target = T;
#[inline]
fn deref(&self) -> &T {
self.value
}
}
impl<'a, T: Component> DerefMut for Mut<'a, T> {
#[inline]
fn deref_mut(&mut self) -> &mut T {
*self.mutated = true;
self.value
}
}
impl<'a, T: Component + core::fmt::Debug> core::fmt::Debug for Mut<'a, T> {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
self.value.fmt(f)
}
}
impl<'a, T: Component> Query for Mut<'a, T> {
type Fetch = FetchMut<T>;
}
#[doc(hidden)]
pub struct FetchMut<T>(NonNull<T>, NonNull<bool>);
impl<T> UnfilteredFetch for FetchMut<T> {}
impl<'a, T: Component> Fetch<'a> for FetchMut<T> {
type Item = Mut<'a, T>;
const DANGLING: Self = Self(NonNull::dangling(), NonNull::dangling());
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
archetype
.get_with_type_state::<T>()
.map(|(components, type_state)| {
Self(
NonNull::new_unchecked(components.as_ptr().add(offset)),
NonNull::new_unchecked(type_state.mutated().as_ptr().add(offset)),
)
})
}
#[inline]
unsafe fn fetch(&self, n: usize) -> Mut<'a, T> {
Mut {
value: &mut *self.0.as_ptr().add(n),
mutated: &mut *self.1.as_ptr().add(n),
}
}
#[inline]
fn access() -> QueryAccess {
QueryAccess::write::<T>()
}
}
macro_rules! impl_or_query {
( $( $T:ident ),+ ) => {
impl<$( $T: Query ),+> Query for Or<($( $T ),+)> {
type Fetch = FetchOr<($( $T::Fetch ),+)>;
}
impl<'a, $( $T: Fetch<'a> ),+> Fetch<'a> for FetchOr<($( $T ),+)> {
type Item = ($( $T::Item ),+);
const DANGLING: Self = Self(($( $T::DANGLING ),+));
fn access() -> QueryAccess {
QueryAccess::union(vec![
$($T::access(),)+
])
}
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
Some(Self(( $( $T::get(archetype, offset)?),+ )))
}
#[allow(non_snake_case)]
unsafe fn fetch(&self, n: usize) -> Self::Item {
let ($( $T ),+) = &self.0;
($( $T.fetch(n) ),+)
}
#[allow(non_snake_case)]
unsafe fn should_skip(&self, n: usize) -> bool {
let ($( $T ),+) = &self.0;
true $( && $T.should_skip(n) )+
}
}
unsafe impl<$( $T: ReadOnlyFetch ),+> ReadOnlyFetch for Or<($( $T ),+)> {}
unsafe impl<$( $T: ReadOnlyFetch ),+> ReadOnlyFetch for FetchOr<($( $T ),+)> {}
};
}
impl_or_query!(Q1, Q2);
impl_or_query!(Q1, Q2, Q3);
impl_or_query!(Q1, Q2, Q3, Q4);
impl_or_query!(Q1, Q2, Q3, Q4, Q5);
impl_or_query!(Q1, Q2, Q3, Q4, Q5, Q6);
impl_or_query!(Q1, Q2, Q3, Q4, Q5, Q6, Q7);
impl_or_query!(Q1, Q2, Q3, Q4, Q5, Q6, Q7, Q8);
impl_or_query!(Q1, Q2, Q3, Q4, Q5, Q6, Q7, Q8, Q9);
impl_or_query!(Q1, Q2, Q3, Q4, Q5, Q6, Q7, Q8, Q9, Q10);
/// Query transformer performing a logical or on a pair of queries
/// Intended to be used on Mutated or Changed queries.
/// # Example
/// ```
/// # use bevy_hecs::*;
/// let mut world = World::new();
/// world.spawn((123, true, 1., Some(1)));
/// world.spawn((456, false, 2., Some(0)));
/// for mut b in world.query_mut::<Mut<i32>>().skip(1).take(1) {
/// *b += 1;
/// }
/// let components = world
/// .query_mut::<Or<(Mutated<bool>, Mutated<i32>, Mutated<f64>, Mutated<Option<i32>>)>>()
/// .map(|(b, i, f, o)| (*b, *i))
/// .collect::<Vec<_>>();
/// assert_eq!(components, &[(false, 457)]);
/// ```
pub struct Or<T>(PhantomData<T>);
//pub struct Or<Q1, Q2, Q3>(PhantomData<(Q1, Q2, Q3)>);
#[doc(hidden)]
pub struct FetchOr<T>(T);
/// Query transformer that retrieves components of type `T` that have been mutated since the start of the frame.
/// Added components do not count as mutated.
pub struct Mutated<'a, T> {
value: &'a T,
}
impl<'a, T: Component> Deref for Mutated<'a, T> {
type Target = T;
#[inline]
fn deref(&self) -> &T {
self.value
}
}
impl<'a, T: Component> Query for Mutated<'a, T> {
type Fetch = FetchMutated<T>;
}
#[doc(hidden)]
pub struct FetchMutated<T>(NonNull<T>, NonNull<bool>);
unsafe impl<T> ReadOnlyFetch for FetchMutated<T> {}
impl<'a, T: Component> Fetch<'a> for FetchMutated<T> {
type Item = Mutated<'a, T>;
const DANGLING: Self = Self(NonNull::dangling(), NonNull::dangling());
#[inline]
fn access() -> QueryAccess {
QueryAccess::read::<T>()
}
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
archetype
.get_with_type_state::<T>()
.map(|(components, type_state)| {
Self(
NonNull::new_unchecked(components.as_ptr().add(offset)),
NonNull::new_unchecked(type_state.mutated().as_ptr().add(offset)),
)
})
}
unsafe fn should_skip(&self, n: usize) -> bool {
// skip if the current item wasn't mutated
!*self.1.as_ptr().add(n)
}
#[inline]
unsafe fn fetch(&self, n: usize) -> Self::Item {
Mutated {
value: &*self.0.as_ptr().add(n),
}
}
}
/// Query transformer that retrieves components of type `T` that have been added since the start of the frame.
pub struct Added<'a, T> {
value: &'a T,
}
impl<'a, T: Component> Deref for Added<'a, T> {
type Target = T;
#[inline]
fn deref(&self) -> &T {
self.value
}
}
impl<'a, T: Component> Query for Added<'a, T> {
type Fetch = FetchAdded<T>;
}
#[doc(hidden)]
pub struct FetchAdded<T>(NonNull<T>, NonNull<bool>);
unsafe impl<T> ReadOnlyFetch for FetchAdded<T> {}
impl<'a, T: Component> Fetch<'a> for FetchAdded<T> {
type Item = Added<'a, T>;
const DANGLING: Self = Self(NonNull::dangling(), NonNull::dangling());
#[inline]
fn access() -> QueryAccess {
QueryAccess::read::<T>()
}
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
archetype
.get_with_type_state::<T>()
.map(|(components, type_state)| {
Self(
NonNull::new_unchecked(components.as_ptr().add(offset)),
NonNull::new_unchecked(type_state.added().as_ptr().add(offset)),
)
})
}
unsafe fn should_skip(&self, n: usize) -> bool {
// skip if the current item wasn't added
!*self.1.as_ptr().add(n)
}
#[inline]
unsafe fn fetch(&self, n: usize) -> Self::Item {
Added {
value: &*self.0.as_ptr().add(n),
}
}
}
/// Query transformer that retrieves components of type `T` that have either been mutated or added since the start of the frame.
pub struct Changed<'a, T> {
value: &'a T,
}
impl<'a, T: Component> Deref for Changed<'a, T> {
type Target = T;
#[inline]
fn deref(&self) -> &T {
self.value
}
}
impl<'a, T: Component> Query for Changed<'a, T> {
type Fetch = FetchChanged<T>;
}
#[doc(hidden)]
pub struct FetchChanged<T>(NonNull<T>, NonNull<bool>, NonNull<bool>);
unsafe impl<T> ReadOnlyFetch for FetchChanged<T> {}
impl<'a, T: Component> Fetch<'a> for FetchChanged<T> {
type Item = Changed<'a, T>;
const DANGLING: Self = Self(
NonNull::dangling(),
NonNull::dangling(),
NonNull::dangling(),
);
#[inline]
fn access() -> QueryAccess {
QueryAccess::read::<T>()
}
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
archetype
.get_with_type_state::<T>()
.map(|(components, type_state)| {
Self(
NonNull::new_unchecked(components.as_ptr().add(offset)),
NonNull::new_unchecked(type_state.added().as_ptr().add(offset)),
NonNull::new_unchecked(type_state.mutated().as_ptr().add(offset)),
)
})
}
unsafe fn should_skip(&self, n: usize) -> bool {
// skip if the current item wasn't added or mutated
!*self.1.as_ptr().add(n) && !*self.2.as_ptr().add(n)
}
#[inline]
unsafe fn fetch(&self, n: usize) -> Self::Item {
Changed {
value: &*self.0.as_ptr().add(n),
}
}
}
#[doc(hidden)]
pub struct TryFetch<T>(Option<T>);
unsafe impl<T> ReadOnlyFetch for TryFetch<T> where T: ReadOnlyFetch {}
impl<T> UnfilteredFetch for TryFetch<T> where T: UnfilteredFetch {}
impl<'a, T: Fetch<'a>> Fetch<'a> for TryFetch<T> {
type Item = Option<T::Item>;
const DANGLING: Self = Self(None);
#[inline]
fn access() -> QueryAccess {
QueryAccess::optional(T::access())
}
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
Some(Self(T::get(archetype, offset)))
}
unsafe fn fetch(&self, n: usize) -> Option<T::Item> {
Some(self.0.as_ref()?.fetch(n))
}
unsafe fn should_skip(&self, n: usize) -> bool {
self.0.as_ref().map_or(false, |fetch| fetch.should_skip(n))
}
}
/// Query transformer skipping entities that have a `T` component
///
/// See also `QueryBorrow::without`.
///
/// # Example
/// ```
/// # use bevy_hecs::*;
/// let mut world = World::new();
/// let a = world.spawn((123, true, "abc"));
/// let b = world.spawn((456, false));
/// let c = world.spawn((42, "def"));
/// let entities = world.query::<Without<bool, (Entity, &i32)>>()
/// .map(|(e, &i)| (e, i))
/// .collect::<Vec<_>>();
/// assert_eq!(entities, &[(c, 42)]);
/// ```
pub struct Without<T, Q>(PhantomData<(Q, fn(T))>);
impl<T: Component, Q: Query> Query for Without<T, Q> {
type Fetch = FetchWithout<T, Q::Fetch>;
}
#[doc(hidden)]
pub struct FetchWithout<T, F>(F, PhantomData<fn(T)>);
unsafe impl<'a, T: Component, F: Fetch<'a>> ReadOnlyFetch for FetchWithout<T, F> where
F: ReadOnlyFetch
{
}
impl<T, F> UnfilteredFetch for FetchWithout<T, F> where F: UnfilteredFetch {}
impl<'a, T: Component, F: Fetch<'a>> Fetch<'a> for FetchWithout<T, F> {
type Item = F::Item;
const DANGLING: Self = Self(F::DANGLING, PhantomData);
#[inline]
fn access() -> QueryAccess {
QueryAccess::without::<T>(F::access())
}
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
if archetype.has::<T>() {
return None;
}
Some(Self(F::get(archetype, offset)?, PhantomData))
}
unsafe fn fetch(&self, n: usize) -> F::Item {
self.0.fetch(n)
}
unsafe fn should_skip(&self, n: usize) -> bool {
self.0.should_skip(n)
}
}
/// Query transformer skipping entities that do not have a `T` component
///
/// See also `QueryBorrow::with`.
///
/// # Example
/// ```
/// # use bevy_hecs::*;
/// let mut world = World::new();
/// let a = world.spawn((123, true, "abc"));
/// let b = world.spawn((456, false));
/// let c = world.spawn((42, "def"));
/// let entities = world.query::<With<bool, (Entity, &i32)>>()
/// .map(|(e, &i)| (e, i))
/// .collect::<Vec<_>>();
/// assert_eq!(entities.len(), 2);
/// assert!(entities.contains(&(a, 123)));
/// assert!(entities.contains(&(b, 456)));
/// ```
pub struct With<T, Q>(PhantomData<(Q, fn(T))>);
impl<T: Component, Q: Query> Query for With<T, Q> {
type Fetch = FetchWith<T, Q::Fetch>;
}
#[doc(hidden)]
pub struct FetchWith<T, F>(F, PhantomData<fn(T)>);
unsafe impl<'a, T: Component, F: Fetch<'a>> ReadOnlyFetch for FetchWith<T, F> where F: ReadOnlyFetch {}
impl<T, F> UnfilteredFetch for FetchWith<T, F> where F: UnfilteredFetch {}
impl<'a, T: Component, F: Fetch<'a>> Fetch<'a> for FetchWith<T, F> {
type Item = F::Item;
const DANGLING: Self = Self(F::DANGLING, PhantomData);
#[inline]
fn access() -> QueryAccess {
QueryAccess::with::<T>(F::access())
}
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
if !archetype.has::<T>() {
return None;
}
Some(Self(F::get(archetype, offset)?, PhantomData))
}
unsafe fn fetch(&self, n: usize) -> F::Item {
self.0.fetch(n)
}
unsafe fn should_skip(&self, n: usize) -> bool {
self.0.should_skip(n)
}
}
struct ChunkInfo<Q: Query> {
fetch: Q::Fetch,
len: usize,
}
/// Iterator over the set of entities with the components in `Q`
pub struct QueryIter<'w, Q: Query> {
archetypes: &'w [Archetype],
archetype_index: usize,
chunk_info: ChunkInfo<Q>,
chunk_position: usize,
}
impl<'w, Q: Query> QueryIter<'w, Q> {
// #[allow(clippy::declare_interior_mutable_const)] // no trait bounds on const fns
// const EMPTY: Q::Fetch = Q::Fetch::DANGLING;
const EMPTY: ChunkInfo<Q> = ChunkInfo {
fetch: Q::Fetch::DANGLING,
len: 0,
};
/// Creates a new QueryIter
#[inline]
pub(crate) fn new(archetypes: &'w [Archetype]) -> Self {
Self {
archetypes,
archetype_index: 0,
chunk_info: Self::EMPTY,
chunk_position: 0,
}
}
}
impl<'w, Q: Query> Iterator for QueryIter<'w, Q> {
type Item = <Q::Fetch as Fetch<'w>>::Item;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
unsafe {
loop {
if self.chunk_position == self.chunk_info.len {
let archetype = self.archetypes.get(self.archetype_index)?;
self.archetype_index += 1;
self.chunk_position = 0;
self.chunk_info = Q::Fetch::get(archetype, 0)
.map(|fetch| ChunkInfo {
fetch,
len: archetype.len(),
})
.unwrap_or(Self::EMPTY);
continue;
}
if self
.chunk_info
.fetch
.should_skip(self.chunk_position as usize)
{
self.chunk_position += 1;
continue;
}
let item = Some(self.chunk_info.fetch.fetch(self.chunk_position as usize));
self.chunk_position += 1;
return item;
}
}
}
}
// if the Fetch is an UnfilteredFetch, then we can cheaply compute the length of the query by getting
// the length of each matching archetype
impl<'w, Q: Query> ExactSizeIterator for QueryIter<'w, Q>
where
Q::Fetch: UnfilteredFetch,
{
fn len(&self) -> usize {
self.archetypes
.iter()
.filter(|&archetype| unsafe { Q::Fetch::get(archetype, 0).is_some() })
.map(|x| x.len())
.sum()
}
}
struct ChunkIter<Q: Query> {
fetch: Q::Fetch,
position: usize,
len: usize,
}
impl<Q: Query> ChunkIter<Q> {
unsafe fn next<'a>(&mut self) -> Option<<Q::Fetch as Fetch<'a>>::Item> {
loop {
if self.position == self.len {
return None;
}
if self.fetch.should_skip(self.position as usize) {
self.position += 1;
continue;
}
let item = Some(self.fetch.fetch(self.position as usize));
self.position += 1;
return item;
}
}
}
/// Batched version of `QueryIter`
pub struct BatchedIter<'w, Q: Query> {
archetypes: &'w [Archetype],
archetype_index: usize,
batch_size: usize,
batch: usize,
_marker: PhantomData<Q>,
}
impl<'w, Q: Query> BatchedIter<'w, Q> {
pub(crate) fn new(archetypes: &'w [Archetype], batch_size: usize) -> Self {
Self {
archetypes,
archetype_index: 0,
batch_size,
batch: 0,
_marker: Default::default(),
}
}
}
unsafe impl<'w, Q: Query> Send for BatchedIter<'w, Q> {}
unsafe impl<'w, Q: Query> Sync for BatchedIter<'w, Q> {}
impl<'w, Q: Query> Iterator for BatchedIter<'w, Q> {
type Item = Batch<'w, Q>;
fn next(&mut self) -> Option<Self::Item> {
loop {
let archetype = self.archetypes.get(self.archetype_index)?;
let offset = self.batch_size * self.batch;
if offset >= archetype.len() {
self.archetype_index += 1;
self.batch = 0;
continue;
}
if let Some(fetch) = unsafe { Q::Fetch::get(archetype, offset) } {
self.batch += 1;
return Some(Batch {
_marker: PhantomData,
state: ChunkIter {
fetch,
position: 0,
len: self.batch_size.min(archetype.len() - offset),
},
});
} else {
self.archetype_index += 1;
debug_assert_eq!(
self.batch, 0,
"query fetch should always reject at the first batch or not at all"
);
continue;
}
}
}
}
/// A sequence of entities yielded by `BatchedIter`
pub struct Batch<'q, Q: Query> {
_marker: PhantomData<&'q ()>,
state: ChunkIter<Q>,
}
impl<'q, 'w, Q: Query> Iterator for Batch<'q, Q> {
type Item = <Q::Fetch as Fetch<'q>>::Item;
fn next(&mut self) -> Option<Self::Item> {
let components = unsafe { self.state.next()? };
Some(components)
}
}
unsafe impl<'q, Q: Query> Send for Batch<'q, Q> {}
unsafe impl<'q, Q: Query> Sync for Batch<'q, Q> {}
macro_rules! tuple_impl {
($($name: ident),*) => {
impl<'a, $($name: Fetch<'a>),*> Fetch<'a> for ($($name,)*) {
type Item = ($($name::Item,)*);
const DANGLING: Self = ($($name::DANGLING,)*);
#[allow(unused_variables, unused_mut)]
fn access() -> QueryAccess {
QueryAccess::union(vec![
$($name::access(),)*
])
}
#[allow(unused_variables)]
unsafe fn get(archetype: &'a Archetype, offset: usize) -> Option<Self> {
Some(($($name::get(archetype, offset)?,)*))
}
#[allow(unused_variables)]
unsafe fn fetch(&self, n: usize) -> Self::Item {
#[allow(non_snake_case)]
let ($($name,)*) = self;
($($name.fetch(n),)*)
}
#[allow(unused_variables)]
unsafe fn should_skip(&self, n: usize) -> bool {
#[allow(non_snake_case)]
let ($($name,)*) = self;
$($name.should_skip(n)||)* false
}
}
impl<$($name: Query),*> Query for ($($name,)*) {
type Fetch = ($($name::Fetch,)*);
}
unsafe impl<$($name: ReadOnlyFetch),*> ReadOnlyFetch for ($($name,)*) {}
impl<$($name: UnfilteredFetch),*> UnfilteredFetch for ($($name,)*) {}
};
}
smaller_tuples_too!(tuple_impl, O, N, M, L, K, J, I, H, G, F, E, D, C, B, A);
#[cfg(test)]
mod tests {
use crate::{Entity, Mut, Mutated, World};
use std::{vec, vec::Vec};
use super::*;
struct A(usize);
struct B(usize);
struct C;
#[test]
fn added_queries() {
let mut world = World::default();
let e1 = world.spawn((A(0),));
fn get_added<Com: Component>(world: &World) -> Vec<Entity> {
world
.query::<(Added<Com>, Entity)>()
.map(|(_added, e)| e)
.collect::<Vec<Entity>>()
};
assert_eq!(get_added::<A>(&world), vec![e1]);
world.insert(e1, (B(0),)).unwrap();
assert_eq!(get_added::<A>(&world), vec![e1]);
assert_eq!(get_added::<B>(&world), vec![e1]);
world.clear_trackers();
assert!(get_added::<A>(&world).is_empty());
let e2 = world.spawn((A(1), B(1)));
assert_eq!(get_added::<A>(&world), vec![e2]);
assert_eq!(get_added::<B>(&world), vec![e2]);
let added = world
.query::<(Entity, Added<A>, Added<B>)>()
.map(|a| a.0)
.collect::<Vec<Entity>>();
assert_eq!(added, vec![e2]);
}
#[test]
fn mutated_trackers() {
let mut world = World::default();
let e1 = world.spawn((A(0), B(0)));
let e2 = world.spawn((A(0), B(0)));
let e3 = world.spawn((A(0), B(0)));
world.spawn((A(0), B));
for (i, mut a) in world.query_mut::<Mut<A>>().enumerate() {
if i % 2 == 0 {
a.0 += 1;
}
}
fn get_mutated_a(world: &mut World) -> Vec<Entity> {
world
.query_mut::<(Mutated<A>, Entity)>()
.map(|(_a, e)| e)
.collect::<Vec<Entity>>()
};
assert_eq!(get_mutated_a(&mut world), vec![e1, e3]);
// ensure changing an entity's archetypes also moves its mutated state
world.insert(e1, (C,)).unwrap();
assert_eq!(get_mutated_a(&mut world), vec![e3, e1], "changed entities list should not change (although the order will due to archetype moves)");
// spawning a new A entity should not change existing mutated state
world.insert(e1, (A(0), B)).unwrap();
assert_eq!(
get_mutated_a(&mut world),
vec![e3, e1],
"changed entities list should not change"
);
// removing an unchanged entity should not change mutated state
world.despawn(e2).unwrap();
assert_eq!(
get_mutated_a(&mut world),
vec![e3, e1],
"changed entities list should not change"
);
// removing a changed entity should remove it from enumeration
world.despawn(e1).unwrap();
assert_eq!(
get_mutated_a(&mut world),
vec![e3],
"e1 should no longer be returned"
);
world.clear_trackers();
assert!(world
.query_mut::<(Mutated<A>, Entity)>()
.map(|(_a, e)| e)
.next()
.is_none());
let e4 = world.spawn(());
world.insert_one(e4, A(0)).unwrap();
assert!(get_mutated_a(&mut world).is_empty());
world.insert_one(e4, A(1)).unwrap();
assert_eq!(get_mutated_a(&mut world), vec![e4]);
world.clear_trackers();
// ensure inserting multiple components set mutated state for
// already existing components and set added state for
// non existing components even when changing archetype.
world.insert(e4, (A(0), B(0))).unwrap();
let added_a = world
.query::<(Added<A>, Entity)>()
.iter()
.map(|(_, e)| e)
.next();
assert!(added_a.is_none());
assert_eq!(get_mutated_a(&mut world), vec![e4]);
let added_b = world
.query::<(Added<B>, Entity)>()
.iter()
.map(|(_, e)| e)
.next();
assert!(added_b.is_some());
let mutated_b = world
.query_mut::<(Mutated<B>, Entity)>()
.iter()
.map(|(_, e)| e)
.next();
assert!(mutated_b.is_none());
}
#[test]
fn multiple_mutated_query() {
let mut world = World::default();
world.spawn((A(0), B(0)));
let e2 = world.spawn((A(0), B(0)));
world.spawn((A(0), B(0)));
for mut a in world.query_mut::<Mut<A>>() {
a.0 += 1;
}
for mut b in world.query_mut::<Mut<B>>().skip(1).take(1) {
b.0 += 1;
}
let a_b_mutated = world
.query_mut::<(Mutated<A>, Mutated<B>, Entity)>()
.map(|(_a, _b, e)| e)
.collect::<Vec<Entity>>();
assert_eq!(a_b_mutated, vec![e2]);
}
#[test]
fn or_mutated_query() {
let mut world = World::default();
let e1 = world.spawn((A(0), B(0)));
let e2 = world.spawn((A(0), B(0)));
let e3 = world.spawn((A(0), B(0)));
let _e4 = world.spawn((A(0), B(0)));
// Mutate A in entities e1 and e2
for mut a in world.query_mut::<Mut<A>>().take(2) {
a.0 += 1;
}
// Mutate B in entities e2 and e3
for mut b in world.query_mut::<Mut<B>>().skip(1).take(2) {
b.0 += 1;
}
let a_b_mutated = world
.query_mut::<(Or<(Mutated<A>, Mutated<B>)>, Entity)>()
.map(|((_a, _b), e)| e)
.collect::<Vec<Entity>>();
// e1 has mutated A, e3 has mutated B, e2 has mutated A and B, _e4 has no mutated component
assert_eq!(a_b_mutated, vec![e1, e2, e3]);
}
#[test]
fn changed_query() {
let mut world = World::default();
let e1 = world.spawn((A(0), B(0)));
fn get_changed(world: &World) -> Vec<Entity> {
world
.query::<(Changed<A>, Entity)>()
.map(|(_a, e)| e)
.collect::<Vec<Entity>>()
};
assert_eq!(get_changed(&world), vec![e1]);
world.clear_trackers();
assert_eq!(get_changed(&world), vec![]);
*world.get_mut(e1).unwrap() = A(1);
assert_eq!(get_changed(&world), vec![e1]);
}
#[test]
fn exact_size_query() {
let mut world = World::default();
world.spawn((A(0), B(0)));
world.spawn((A(0), B(0)));
world.spawn((C,));
assert_eq!(world.query::<(&A, &B)>().len(), 2);
// the following example shouldn't compile because Changed<A> is not an UnfilteredFetch
// assert_eq!(world.query::<(Changed<A>, &B)>().len(), 2);
}
}