 f754cecb49
			
		
	
	
		f754cecb49
		
			
		
	
	
	
	
		
			
			# Objective Align `UiImage` with the new `XNode` naming convention. ## Solution - Rename `UiImage` to `ImageNode` - Rename `UiImageSize` to `ImageNodeSize` --- ## Migration Guide Before: ```rust commands.spawn(UiImage::new(image)); ```` After: ```rust commands.spawn(ImageNode::new(image)); ```
		
			
				
	
	
		
			287 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			287 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Tests how different transforms behave when clipped with `Overflow::Hidden`
 | |
| 
 | |
| use bevy::{input::common_conditions::input_just_pressed, prelude::*, ui::widget::TextUiWriter};
 | |
| use std::f32::consts::{FRAC_PI_2, PI, TAU};
 | |
| 
 | |
| const CONTAINER_SIZE: f32 = 150.0;
 | |
| const HALF_CONTAINER_SIZE: f32 = CONTAINER_SIZE / 2.0;
 | |
| const LOOP_LENGTH: f32 = 4.0;
 | |
| 
 | |
| fn main() {
 | |
|     App::new()
 | |
|         .add_plugins(DefaultPlugins)
 | |
|         .init_resource::<AnimationState>()
 | |
|         .add_systems(Startup, setup)
 | |
|         .add_systems(
 | |
|             Update,
 | |
|             (
 | |
|                 toggle_overflow.run_if(input_just_pressed(KeyCode::KeyO)),
 | |
|                 next_container_size.run_if(input_just_pressed(KeyCode::KeyS)),
 | |
|                 update_transform::<Move>,
 | |
|                 update_transform::<Scale>,
 | |
|                 update_transform::<Rotate>,
 | |
|                 update_animation,
 | |
|             ),
 | |
|         )
 | |
|         .run();
 | |
| }
 | |
| 
 | |
| #[derive(Component)]
 | |
| struct Instructions;
 | |
| 
 | |
| #[derive(Resource, Default)]
 | |
| struct AnimationState {
 | |
|     playing: bool,
 | |
|     paused_at: f32,
 | |
|     paused_total: f32,
 | |
|     t: f32,
 | |
| }
 | |
| 
 | |
| #[derive(Component)]
 | |
| struct Container(u8);
 | |
| 
 | |
| trait UpdateTransform {
 | |
|     fn update(&self, t: f32, transform: &mut Transform);
 | |
| }
 | |
| 
 | |
| #[derive(Component)]
 | |
| struct Move;
 | |
| 
 | |
| impl UpdateTransform for Move {
 | |
|     fn update(&self, t: f32, transform: &mut Transform) {
 | |
|         transform.translation.x = ops::sin(t * TAU - FRAC_PI_2) * HALF_CONTAINER_SIZE;
 | |
|         transform.translation.y = -ops::cos(t * TAU - FRAC_PI_2) * HALF_CONTAINER_SIZE;
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[derive(Component)]
 | |
| struct Scale;
 | |
| 
 | |
| impl UpdateTransform for Scale {
 | |
|     fn update(&self, t: f32, transform: &mut Transform) {
 | |
|         transform.scale.x = 1.0 + 0.5 * ops::cos(t * TAU).max(0.0);
 | |
|         transform.scale.y = 1.0 + 0.5 * ops::cos(t * TAU + PI).max(0.0);
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[derive(Component)]
 | |
| struct Rotate;
 | |
| 
 | |
| impl UpdateTransform for Rotate {
 | |
|     fn update(&self, t: f32, transform: &mut Transform) {
 | |
|         transform.rotation =
 | |
|             Quat::from_axis_angle(Vec3::Z, (ops::cos(t * TAU) * 45.0).to_radians());
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
 | |
|     // Camera
 | |
| 
 | |
|     commands.spawn(Camera2d);
 | |
| 
 | |
|     // Instructions
 | |
| 
 | |
|     let text_font = TextFont::default();
 | |
| 
 | |
|     commands
 | |
|         .spawn((
 | |
|             Text::new(
 | |
|                 "Next Overflow Setting (O)\nNext Container Size (S)\nToggle Animation (space)\n\n",
 | |
|             ),
 | |
|             text_font.clone(),
 | |
|             Node {
 | |
|                 position_type: PositionType::Absolute,
 | |
|                 top: Val::Px(12.0),
 | |
|                 left: Val::Px(12.0),
 | |
|                 ..default()
 | |
|             },
 | |
|             Instructions,
 | |
|         ))
 | |
|         .with_child((
 | |
|             TextSpan::new(format!("{:?}", Overflow::clip())),
 | |
|             text_font.clone(),
 | |
|         ));
 | |
| 
 | |
|     // Overflow Debug
 | |
| 
 | |
|     commands
 | |
|         .spawn(Node {
 | |
|             width: Val::Percent(100.),
 | |
|             height: Val::Percent(100.),
 | |
|             justify_content: JustifyContent::Center,
 | |
|             align_items: AlignItems::Center,
 | |
|             ..default()
 | |
|         })
 | |
|         .with_children(|parent| {
 | |
|             parent
 | |
|                 .spawn(Node {
 | |
|                     display: Display::Grid,
 | |
|                     grid_template_columns: RepeatedGridTrack::px(3, CONTAINER_SIZE),
 | |
|                     grid_template_rows: RepeatedGridTrack::px(2, CONTAINER_SIZE),
 | |
|                     row_gap: Val::Px(80.),
 | |
|                     column_gap: Val::Px(80.),
 | |
|                     ..default()
 | |
|                 })
 | |
|                 .with_children(|parent| {
 | |
|                     spawn_image(parent, &asset_server, Move);
 | |
|                     spawn_image(parent, &asset_server, Scale);
 | |
|                     spawn_image(parent, &asset_server, Rotate);
 | |
| 
 | |
|                     spawn_text(parent, &asset_server, Move);
 | |
|                     spawn_text(parent, &asset_server, Scale);
 | |
|                     spawn_text(parent, &asset_server, Rotate);
 | |
|                 });
 | |
|         });
 | |
| }
 | |
| 
 | |
| fn spawn_image(
 | |
|     parent: &mut ChildBuilder,
 | |
|     asset_server: &Res<AssetServer>,
 | |
|     update_transform: impl UpdateTransform + Component,
 | |
| ) {
 | |
|     spawn_container(parent, update_transform, |parent| {
 | |
|         parent.spawn((
 | |
|             ImageNode::new(asset_server.load("branding/bevy_logo_dark_big.png")),
 | |
|             Node {
 | |
|                 height: Val::Px(100.),
 | |
|                 position_type: PositionType::Absolute,
 | |
|                 top: Val::Px(-50.),
 | |
|                 left: Val::Px(-200.),
 | |
|                 ..default()
 | |
|             },
 | |
|         ));
 | |
|     });
 | |
| }
 | |
| 
 | |
| fn spawn_text(
 | |
|     parent: &mut ChildBuilder,
 | |
|     asset_server: &Res<AssetServer>,
 | |
|     update_transform: impl UpdateTransform + Component,
 | |
| ) {
 | |
|     spawn_container(parent, update_transform, |parent| {
 | |
|         parent.spawn((
 | |
|             Text::new("Bevy"),
 | |
|             TextFont {
 | |
|                 font: asset_server.load("fonts/FiraSans-Bold.ttf"),
 | |
|                 font_size: 100.0,
 | |
|                 ..default()
 | |
|             },
 | |
|         ));
 | |
|     });
 | |
| }
 | |
| 
 | |
| fn spawn_container(
 | |
|     parent: &mut ChildBuilder,
 | |
|     update_transform: impl UpdateTransform + Component,
 | |
|     spawn_children: impl FnOnce(&mut ChildBuilder),
 | |
| ) {
 | |
|     let mut transform = Transform::default();
 | |
| 
 | |
|     update_transform.update(0.0, &mut transform);
 | |
| 
 | |
|     parent
 | |
|         .spawn((
 | |
|             Node {
 | |
|                 width: Val::Percent(100.),
 | |
|                 height: Val::Percent(100.),
 | |
|                 align_items: AlignItems::Center,
 | |
|                 justify_content: JustifyContent::Center,
 | |
|                 overflow: Overflow::clip(),
 | |
|                 ..default()
 | |
|             },
 | |
|             BackgroundColor(Color::srgb(0.25, 0.25, 0.25)),
 | |
|             Container(0),
 | |
|         ))
 | |
|         .with_children(|parent| {
 | |
|             parent
 | |
|                 .spawn((
 | |
|                     Node {
 | |
|                         align_items: AlignItems::Center,
 | |
|                         justify_content: JustifyContent::Center,
 | |
|                         top: Val::Px(transform.translation.x),
 | |
|                         left: Val::Px(transform.translation.y),
 | |
|                         ..default()
 | |
|                     },
 | |
|                     transform,
 | |
|                     update_transform,
 | |
|                 ))
 | |
|                 .with_children(spawn_children);
 | |
|         });
 | |
| }
 | |
| 
 | |
| fn update_animation(
 | |
|     mut animation: ResMut<AnimationState>,
 | |
|     time: Res<Time>,
 | |
|     keys: Res<ButtonInput<KeyCode>>,
 | |
| ) {
 | |
|     let delta = time.elapsed_secs();
 | |
| 
 | |
|     if keys.just_pressed(KeyCode::Space) {
 | |
|         animation.playing = !animation.playing;
 | |
| 
 | |
|         if !animation.playing {
 | |
|             animation.paused_at = delta;
 | |
|         } else {
 | |
|             animation.paused_total += delta - animation.paused_at;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if animation.playing {
 | |
|         animation.t = (delta - animation.paused_total) % LOOP_LENGTH / LOOP_LENGTH;
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn update_transform<T: UpdateTransform + Component>(
 | |
|     animation: Res<AnimationState>,
 | |
|     mut containers: Query<(&mut Transform, &mut Node, &T)>,
 | |
| ) {
 | |
|     for (mut transform, mut node, update_transform) in &mut containers {
 | |
|         update_transform.update(animation.t, &mut transform);
 | |
| 
 | |
|         node.left = Val::Px(transform.translation.x);
 | |
|         node.top = Val::Px(transform.translation.y);
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn toggle_overflow(
 | |
|     mut containers: Query<&mut Node, With<Container>>,
 | |
|     instructions: Single<Entity, With<Instructions>>,
 | |
|     mut writer: TextUiWriter,
 | |
| ) {
 | |
|     for mut node in &mut containers {
 | |
|         node.overflow = match node.overflow {
 | |
|             Overflow {
 | |
|                 x: OverflowAxis::Visible,
 | |
|                 y: OverflowAxis::Visible,
 | |
|             } => Overflow::clip_y(),
 | |
|             Overflow {
 | |
|                 x: OverflowAxis::Visible,
 | |
|                 y: OverflowAxis::Clip,
 | |
|             } => Overflow::clip_x(),
 | |
|             Overflow {
 | |
|                 x: OverflowAxis::Clip,
 | |
|                 y: OverflowAxis::Visible,
 | |
|             } => Overflow::clip(),
 | |
|             _ => Overflow::visible(),
 | |
|         };
 | |
| 
 | |
|         let entity = *instructions;
 | |
|         *writer.text(entity, 1) = format!("{:?}", node.overflow);
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn next_container_size(mut containers: Query<(&mut Node, &mut Container)>) {
 | |
|     for (mut node, mut container) in &mut containers {
 | |
|         container.0 = (container.0 + 1) % 3;
 | |
| 
 | |
|         node.width = match container.0 {
 | |
|             2 => Val::Percent(30.),
 | |
|             _ => Val::Percent(100.),
 | |
|         };
 | |
|         node.height = match container.0 {
 | |
|             1 => Val::Percent(30.),
 | |
|             _ => Val::Percent(100.),
 | |
|         };
 | |
|     }
 | |
| }
 |