bevy/crates
Elijah 5d3fa5e77b Add inverse_projection and inverse_view_proj fields to shader view uniform (#5119)
# Objective

Transform screen-space coordinates into world space in shaders. (My use case is for generating rays for ray tracing with the same perspective as the 3d camera).

## Solution

Add `inverse_projection` and `inverse_view_proj` fields to shader view uniform

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## Changelog

### Added
`inverse_projection` and `inverse_view_proj` fields to shader view uniform

## Note

It'd probably be good to double-check that I did the matrix multiplication in the right order for `inverse_proj_view`. Thanks!
2022-07-04 21:04:16 +08:00
..
bevy_animation Add helper methods for rotating Transforms (#5151) 2022-07-01 03:58:54 +00:00
bevy_app Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_asset Derive default for enums where possible (#5158) 2022-07-01 03:42:15 +00:00
bevy_audio Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_core Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_core_pipeline Derive default for enums where possible (#5158) 2022-07-01 03:42:15 +00:00
bevy_derive android - fix issues other than the rendering (#5130) 2022-06-30 19:42:45 +00:00
bevy_diagnostic Cleanups in diagnostics (#3871) 2022-06-20 17:02:25 +00:00
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bevy_dynamic_plugin
bevy_ecs Improve Command(s) docs (#4994) 2022-07-02 09:49:20 +00:00
bevy_ecs_compile_fail_tests Fix rust 1.62 changes (#5154) 2022-06-30 19:24:28 +00:00
bevy_encase_derive Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
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bevy_hierarchy add a SceneBundle to spawn a scene (#2424) 2022-06-09 20:34:09 +00:00
bevy_input Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_internal enable optional dependencies to stay optional (#5023) 2022-06-20 10:32:43 +00:00
bevy_log bevy_log: upgrade to tracing-tracy 0.10.0 (#4991) 2022-06-13 22:40:29 +00:00
bevy_macro_utils
bevy_math Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_mikktspace Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_pbr Add inverse_projection and inverse_view_proj fields to shader view uniform (#5119) 2022-07-04 21:04:16 +08:00
bevy_ptr Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_reflect Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_render Add inverse_projection and inverse_view_proj fields to shader view uniform (#5119) 2022-07-04 21:04:16 +08:00
bevy_scene Fix ron deprecation (#5021) 2022-06-15 19:18:53 +00:00
bevy_sprite Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_tasks Miri can set thread names now (#5108) 2022-06-26 21:28:00 +00:00
bevy_text Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_time
bevy_transform Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_ui Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_utils Move get_short_name utility method from bevy_reflect into bevy_utils (#5174) 2022-07-02 18:30:45 +00:00
bevy_window Add option to center a window (#4999) 2022-07-04 13:04:14 +00:00
bevy_winit Add option to center a window (#4999) 2022-07-04 13:04:14 +00:00