bevy/crates/bevy_render/macros/src/lib.rs
Emerson Coskey bbf91a6964
spec_v2: minor revisions (#19923)
- renamed `spec_v2` related modules, that commit slipped through the
other pr #17373
- revised struct and trait docs for clarity, and gave a short intro to
specialization
- turns out the derive macro was broken, fixed that too
2025-07-03 17:49:04 +00:00

149 lines
4.7 KiB
Rust

#![expect(missing_docs, reason = "Not all docs are written yet, see #3492.")]
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
mod as_bind_group;
mod extract_component;
mod extract_resource;
mod specializer;
use bevy_macro_utils::{derive_label, BevyManifest};
use proc_macro::TokenStream;
use quote::format_ident;
use syn::{parse_macro_input, DeriveInput};
pub(crate) fn bevy_render_path() -> syn::Path {
BevyManifest::shared().get_path("bevy_render")
}
pub(crate) fn bevy_ecs_path() -> syn::Path {
BevyManifest::shared().get_path("bevy_ecs")
}
#[proc_macro_derive(ExtractResource)]
pub fn derive_extract_resource(input: TokenStream) -> TokenStream {
extract_resource::derive_extract_resource(input)
}
/// Implements `ExtractComponent` trait for a component.
///
/// The component must implement [`Clone`].
/// The component will be extracted into the render world via cloning.
/// Note that this only enables extraction of the component, it does not execute the extraction.
/// See `ExtractComponentPlugin` to actually perform the extraction.
///
/// If you only want to extract a component conditionally, you may use the `extract_component_filter` attribute.
///
/// # Example
///
/// ```no_compile
/// use bevy_ecs::component::Component;
/// use bevy_render_macros::ExtractComponent;
///
/// #[derive(Component, Clone, ExtractComponent)]
/// #[extract_component_filter(With<Camera>)]
/// pub struct Foo {
/// pub should_foo: bool,
/// }
///
/// // Without a filter (unconditional).
/// #[derive(Component, Clone, ExtractComponent)]
/// pub struct Bar {
/// pub should_bar: bool,
/// }
/// ```
#[proc_macro_derive(ExtractComponent, attributes(extract_component_filter))]
pub fn derive_extract_component(input: TokenStream) -> TokenStream {
extract_component::derive_extract_component(input)
}
#[proc_macro_derive(
AsBindGroup,
attributes(
uniform,
storage_texture,
texture,
sampler,
bind_group_data,
storage,
bindless,
data
)
)]
pub fn derive_as_bind_group(input: TokenStream) -> TokenStream {
let input = parse_macro_input!(input as DeriveInput);
as_bind_group::derive_as_bind_group(input).unwrap_or_else(|err| err.to_compile_error().into())
}
/// Derive macro generating an impl of the trait `RenderLabel`.
///
/// This does not work for unions.
#[proc_macro_derive(RenderLabel)]
pub fn derive_render_label(input: TokenStream) -> TokenStream {
let input = parse_macro_input!(input as DeriveInput);
let mut trait_path = bevy_render_path();
trait_path
.segments
.push(format_ident!("render_graph").into());
trait_path
.segments
.push(format_ident!("RenderLabel").into());
derive_label(input, "RenderLabel", &trait_path)
}
/// Derive macro generating an impl of the trait `RenderSubGraph`.
///
/// This does not work for unions.
#[proc_macro_derive(RenderSubGraph)]
pub fn derive_render_sub_graph(input: TokenStream) -> TokenStream {
let input = parse_macro_input!(input as DeriveInput);
let mut trait_path = bevy_render_path();
trait_path
.segments
.push(format_ident!("render_graph").into());
trait_path
.segments
.push(format_ident!("RenderSubGraph").into());
derive_label(input, "RenderSubGraph", &trait_path)
}
/// Derive macro generating an impl of the trait `Specializer`
///
/// This only works for structs whose members all implement `Specializer`
#[proc_macro_derive(Specializer, attributes(specialize, key, base_descriptor))]
pub fn derive_specialize(input: TokenStream) -> TokenStream {
specializer::impl_specializer(input)
}
/// Derive macro generating the most common impl of the trait `SpecializerKey`
#[proc_macro_derive(SpecializerKey)]
pub fn derive_specializer_key(input: TokenStream) -> TokenStream {
specializer::impl_specializer_key(input)
}
#[proc_macro_derive(ShaderLabel)]
pub fn derive_shader_label(input: TokenStream) -> TokenStream {
let input = parse_macro_input!(input as DeriveInput);
let mut trait_path = bevy_render_path();
trait_path
.segments
.push(format_ident!("render_phase").into());
trait_path
.segments
.push(format_ident!("ShaderLabel").into());
derive_label(input, "ShaderLabel", &trait_path)
}
#[proc_macro_derive(DrawFunctionLabel)]
pub fn derive_draw_function_label(input: TokenStream) -> TokenStream {
let input = parse_macro_input!(input as DeriveInput);
let mut trait_path = bevy_render_path();
trait_path
.segments
.push(format_ident!("render_phase").into());
trait_path
.segments
.push(format_ident!("DrawFunctionLabel").into());
derive_label(input, "DrawFunctionLabel", &trait_path)
}